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UnrealEngine/Engine/Plugins/Media/AjaMedia/Source/Aja/Private/SSE2MemCpy.h
2025-05-18 13:04:45 +08:00

12 lines
298 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
namespace AJA
{
namespace Private
{
bool IsSSE2Available();
bool IsCorrectlyAlignedForSSE2MemCpy(const void* InDst, const void* InSrc, unsigned int InSize);
void SSE2MemCpy(const void* InDst, const void* InSrc, unsigned int InSize);
}
}