41 lines
758 B
C#
41 lines
758 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using System;
|
|
using System.IO;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class USDTests : ModuleRules
|
|
{
|
|
public USDTests(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"UnrealUSDWrapper",
|
|
"USDClasses",
|
|
"USDSchemas",
|
|
"USDStage",
|
|
"USDUtilities",
|
|
}
|
|
);
|
|
|
|
if (Target.bBuildEditor)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"BlueprintGraph",
|
|
"UnrealEd",
|
|
}
|
|
);
|
|
}
|
|
|
|
PrivateDefinitions.Add("SUPPRESS_PER_MODULE_INLINE_FILE"); // This module does not use core's standard operator new/delete overloads
|
|
}
|
|
}
|
|
}
|