Files
UnrealEngine/Engine/Plugins/Importers/USDImporter/Source/USDTests/USDTests.Build.cs
2025-05-18 13:04:45 +08:00

41 lines
758 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class USDTests : ModuleRules
{
public USDTests(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"UnrealUSDWrapper",
"USDClasses",
"USDSchemas",
"USDStage",
"USDUtilities",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"UnrealEd",
}
);
}
PrivateDefinitions.Add("SUPPRESS_PER_MODULE_INLINE_FILE"); // This module does not use core's standard operator new/delete overloads
}
}
}