Files
UnrealEngine/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMeshEditor/VirtualHeightfieldMeshEditor.Build.cs
2025-05-18 13:04:45 +08:00

24 lines
461 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VirtualHeightfieldMeshEditor : ModuleRules
{
public VirtualHeightfieldMeshEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"RenderCore",
"Renderer",
"RHI",
"SourceControl",
"Slate",
"SlateCore",
"UnrealEd",
"VirtualHeightfieldMesh",
});
}
}