Files
UnrealEngine/Engine/Plugins/Experimental/UIFramework/Source/UIFramework.Build.cs
2025-05-18 13:04:45 +08:00

40 lines
634 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UIFramework : ModuleRules
{
public UIFramework(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"FieldNotification",
"LocalizableMessage",
"ModelViewViewModel",
"SlateCore",
"Slate",
"UMG",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"NetCore",
}
);
SetupIrisSupport(Target);
}
}