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UnrealEngine/Engine/Plugins/Experimental/SerializationUtils/Source/XmlSerialization/Private/XmlSerializationModule.h
2025-05-18 13:04:45 +08:00

18 lines
394 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
DECLARE_LOG_CATEGORY_EXTERN(LogXmlSerialization, Log, All);
class FXmlSerializationModule : public IModuleInterface
{
public:
//~ Begin IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
//~ End IModuleInterface
};