Files
UnrealEngine/Engine/Plugins/Experimental/SceneState/Source/SceneStateMachineGraph/Public/SceneStateMachineGraphEnums.h
2025-05-18 13:04:45 +08:00

23 lines
303 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
namespace UE::SceneState::Graph
{
/** Type of state machine node */
enum class EStateMachineNodeType : uint8
{
Unspecified,
Entry,
Exit,
State,
Transition,
Task,
Conduit,
};
} // UE::SceneState::Graph