Files
UnrealEngine/Engine/Plugins/Experimental/SceneState/Source/SceneStateGameplay/SceneStateGameplay.Build.cs
2025-05-18 13:04:45 +08:00

22 lines
502 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SceneStateGameplay : ModuleRules
{
public SceneStateGameplay(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"SceneState",
}
);
}
}