9 lines
228 B
C++
9 lines
228 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleManager.h"
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#include "SceneStateBlueprintLog.h"
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DEFINE_LOG_CATEGORY(LogSceneStateBlueprint);
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IMPLEMENT_MODULE(FDefaultModuleImpl, SceneStateBlueprint)
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