Files
UnrealEngine/Engine/Plugins/Experimental/SceneState/SceneState.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Motion Design Scene State",
"Description": "",
"Category": "Experimental",
"CreatedBy": "",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": true,
"Installed": false,
"Modules": [
{
"Name": "SceneState",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateBinding",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateEvent",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateTasks",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateGameplay",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateBlueprint",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateEventGraph",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateMachineGraph",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateTransitionGraph",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateBlueprintEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateEventEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateMachineEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "SceneStateGameplayEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "PropertyBindingUtils",
"Enabled": true
}
]
}