51 lines
929 B
C#
51 lines
929 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class QuicMessagingTransport : ModuleRules
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{
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public QuicMessagingTransport(ReadOnlyTargetRules Target) : base(Target)
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{
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bEnableExceptions = true;
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//bUseRTTI = true;
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if (Target.Platform == UnrealTargetPlatform.Win64) {
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PublicSystemLibraries.AddRange(
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new string[] {
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"shlwapi.lib",
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"crypt32.lib"
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}
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);
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}
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"MsQuic",
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"MsQuicRuntime"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Messaging",
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"Networking",
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"SSL"
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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"QuicMessagingTransport/Private",
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"QuicMessagingTransport/Public",
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
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}
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}
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}
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