Files
UnrealEngine/Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/PlanarCut.Build.cs
2025-05-18 13:04:45 +08:00

37 lines
706 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class PlanarCut : ModuleRules
{
public PlanarCut(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"MeshUtilitiesCommon",
"StaticMeshDescription",
"MeshConversion",
"Eigen",
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Voronoi",
"GeometryCore",
"DynamicMesh",
"Chaos",
"GeometryAlgorithms",
"MeshDescription",
}
);
bDisableAutoRTFMInstrumentation = true;
}
}
}