30 lines
782 B
C++
30 lines
782 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "ControlRigPhysicsModule.h"
|
|
#if WITH_EDITOR
|
|
#include "ControlRigPhysicsEditorStyle.h"
|
|
#endif
|
|
|
|
#define LOCTEXT_NAMESPACE "FControlRigPhysicsModule"
|
|
|
|
DEFINE_LOG_CATEGORY(LogControlRigPhysics);
|
|
|
|
//======================================================================================================================
|
|
void FControlRigPhysicsModule::StartupModule()
|
|
{
|
|
#if WITH_EDITOR
|
|
// register the editor style
|
|
FControlRigPhysicsEditorStyle::Get();
|
|
#endif
|
|
}
|
|
|
|
//======================================================================================================================
|
|
void FControlRigPhysicsModule::ShutdownModule()
|
|
{
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|
|
|
|
IMPLEMENT_MODULE(FControlRigPhysicsModule, ControlRigPhysics)
|
|
|