Files
UnrealEngine/Engine/Plugins/Experimental/PhysicsControl/PhysicsControl.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "PhysicsControl",
"Description": "Additional Support for controlling static and skeletal meshes through physical controls",
"Category": "Physics",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"CanContainVerse": false,
"IsBetaVersion": false,
"IsExperimentalVersion": true,
"Installed": false,
"Plugins": [
{
"Name": "ControlRig",
"Enabled": true
},
],
"Modules": [
{
"Name": "ControlRigPhysics",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "PhysicsControl",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "PhysicsControlUncookedOnly",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "PhysicsControlEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
]
}