Files
UnrealEngine/Engine/Plugins/Experimental/OptiXDenoise/Source/ThirdParty/OptiXDenoiseBase/OptiXDenoiseBase.Build.cs
2025-05-18 13:04:45 +08:00

24 lines
643 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class OptiXDenoiseBase : ModuleRules
{
public OptiXDenoiseBase(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) && Target.WindowsPlatform.Architecture != UnrealArch.Arm64)
{
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
PublicDelayLoadDLLs.Add("OptiXDenoiseBase.dll");
PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "lib", "OptiXDenoiseBase.lib"));
}
else
{
}
}
}