Files
UnrealEngine/Engine/Plugins/Experimental/NNERuntimeRDG/Source/NNERuntimeRDGData/NNERuntimeRDGData.Build.cs
2025-05-18 13:04:45 +08:00

25 lines
441 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class NNERuntimeRDGData : ModuleRules
{
public NNERuntimeRDGData(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.Add("NNE");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine"
}
);
}
}