Files
UnrealEngine/Engine/Plugins/Experimental/NNERuntimeRDG/Shaders/Private/NNEHlslShaders/NNEHlslShadersBroadcastHelper.ush
2025-05-18 13:04:45 +08:00

9 lines
163 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
void DivMod(uint op1, uint op2, out uint q, out uint r)
{
q = op1 / op2;
r = op1 - (q * op2);
}