Files
UnrealEngine/Engine/Plugins/Experimental/Mover/Source/MoverEditor/MoverEditor.Build.cs
2025-05-18 13:04:45 +08:00

26 lines
407 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MoverEditor : ModuleRules
{
public MoverEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Mover",
"BlueprintGraph",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
});
}
}