Files
UnrealEngine/Engine/Plugins/Experimental/InstanceDataObjectFixupTool/Source/InstanceDataObjectFixupTool.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
587 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InstanceDataObjectFixupTool : ModuleRules
{
public InstanceDataObjectFixupTool(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Engine",
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"SlateCore",
"Slate",
"PropertyEditor",
"WorkspaceMenuStructure",
"UnrealEd",
"TedsAlerts",
"TypedElementFramework"
}
);
}
}
}