41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class GeometryCollectionTracks : ModuleRules
|
|
{
|
|
public GeometryCollectionTracks(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"MovieScene",
|
|
"MovieSceneTracks",
|
|
"Chaos",
|
|
"GeometryCollectionEngine",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"AnimGraphRuntime",
|
|
"TimeManagement",
|
|
}
|
|
);
|
|
|
|
|
|
PublicIncludePathModuleNames.Add("TargetPlatform");
|
|
|
|
if (Target.bBuildEditor)
|
|
{
|
|
PublicIncludePathModuleNames.Add("GeometryCollectionSequencer");
|
|
DynamicallyLoadedModuleNames.Add("GeometryCollectionSequencer");
|
|
}
|
|
}
|
|
}
|
|
}
|