50 lines
1.1 KiB
C#
50 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class TedsOutliner : ModuleRules
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{
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public TedsOutliner(ReadOnlyTargetRules Target) : base(Target)
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{
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// Enable truncation warnings in this module
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CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning;
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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if (Target.bBuildEditor)
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{
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PublicIncludePaths.AddRange(new string[] {});
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PrivateIncludePaths.AddRange(new string[] {});
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"EditorFramework",
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"Engine",
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"SceneOutliner",
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"Slate",
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"SlateCore",
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"TypedElementFramework"
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"WorkspaceMenuStructure",
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"UnrealEd", // FEditorUndoClient used by SSceneOutliner
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"ToolMenus",
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"ApplicationCore",
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"TedsAlerts",
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"TedsTableViewer",
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"ToolWidgets",
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"InputCore",
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"LevelEditor",
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"TedsQueryStack"
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});
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DynamicallyLoadedModuleNames.AddRange(new string[] {});
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}
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}
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}
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