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UnrealEngine/Engine/Plugins/Experimental/DataLink/Source/DataLinkJson/Public/DataLinkJsonStructMapping.h
2025-05-18 13:04:45 +08:00

30 lines
820 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/SharedPointerFwd.h"
#include "UObject/Object.h"
#include "DataLinkJsonStructMapping.generated.h"
class FJsonObject;
struct FStructView;
/** Base class for any mapping logic from a json object to a given struct */
UCLASS(MinimalAPI, Abstract, EditInlineNew)
class UDataLinkJsonStructMapping : public UObject
{
GENERATED_BODY()
public:
/**
* Runs the mapping logic on the given Json object and the target struct view
* @param InSourceJson the json object to convert
* @param InTargetStructView the destination struct instance
* @return true if the mapping succeeded
*/
DATALINKJSON_API virtual bool Apply(const TSharedRef<FJsonObject>& InSourceJson, const FStructView& InTargetStructView) const
{
return false;
}
};