Files
UnrealEngine/Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEditor/ChaosModularVehicleEditor.Build.cs
2025-05-18 13:04:45 +08:00

36 lines
717 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ChaosModularVehicleEditor : ModuleRules
{
public ChaosModularVehicleEditor(ReadOnlyTargetRules Target) : base(Target)
{
SetupModulePhysicsSupport(Target);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Chaos",
"Engine",
"EditorFramework",
"UnrealEd",
"PropertyEditor",
"AnimGraphRuntime",
"AnimGraph",
"BlueprintGraph",
"ToolMenus",
"AnimGraphRuntime",
"ChaosModularVehicleEngine",
"NetCore"
}
);
PrivateDefinitions.Add("CHAOS_INCLUDE_LEVEL_1=1");
SetupIrisSupport(Target);
}
}
}