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UnrealEngine/Engine/Plugins/Experimental/AnimNextStateTree/Source/AnimNextStateTreeUncookedOnly/Public/AnimNextStateTreeFunctionLibraryHelper.h
2025-05-18 13:04:45 +08:00

24 lines
532 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimNextStateTreeFunctionLibraryHelper.generated.h"
struct FRigVMGraphFunctionHeader;
/**
* Helper class for using RigVM functions in ST
*
* Currently used for GetOptions funciton population
*/
UCLASS()
class ANIMNEXTSTATETREEUNCOOKEDONLY_API UAnimNextStateTreeFunctionLibraryHelper : public UObject
{
GENERATED_BODY()
public:
// Get list of function names in module
UFUNCTION()
static const TArray<FName> GetExposedAnimNextFunctionNames();
};