42 lines
798 B
C#
42 lines
798 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class AnimNextAnimGraphUncookedOnly : ModuleRules
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{
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public AnimNextAnimGraphUncookedOnly(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"AnimNext",
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"AnimNextUncookedOnly",
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"AnimNextAnimGraph",
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"RigVMDeveloper",
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"BlueprintGraph", // For K2 schema
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"AnimGraph",
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"RigVM",
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"SlateCore",
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"Slate",
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}
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);
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if (Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"UnrealEd",
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"BlueprintGraph",
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"WorkspaceEditor",
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"AnimNextEditor",
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"RigVMEditor",
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}
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);
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}
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}
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}
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} |