Files
UnrealEngine/Engine/Plugins/Experimental/AnimNextAnimGraph/Source/AnimNextAnimGraphUncookedOnly/AnimNextAnimGraphUncookedOnly.Build.cs
2025-05-18 13:04:45 +08:00

42 lines
798 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnimNextAnimGraphUncookedOnly : ModuleRules
{
public AnimNextAnimGraphUncookedOnly(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"AnimNext",
"AnimNextUncookedOnly",
"AnimNextAnimGraph",
"RigVMDeveloper",
"BlueprintGraph", // For K2 schema
"AnimGraph",
"RigVM",
"SlateCore",
"Slate",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"UnrealEd",
"BlueprintGraph",
"WorkspaceEditor",
"AnimNextEditor",
"RigVMEditor",
}
);
}
}
}
}