28 lines
604 B
C++
28 lines
604 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleManager.h"
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#include "Misc/App.h"
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#include "Misc/CoreDelegates.h"
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#include "RHI.h"
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#include "VT.h"
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#include "AVUtility.h"
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class FVTCodecRHI : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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if (FApp::CanEverRender())
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{
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FCoreDelegates::OnPostEngineInit.AddLambda([]()
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{
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const_cast<FVT&>(FAPI::Get<FVT>()).bHasCompatibleGPU = IsRHIDeviceApple();
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});
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}
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}
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};
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IMPLEMENT_MODULE(FVTCodecRHI, VTCodecsRHI);
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