Files
UnrealEngine/Engine/Plugins/Experimental/AVCodecs/VTCodecs/Source/VTCodecsRHI/Private/VTCodecsRHIModule.cpp
2025-05-18 13:04:45 +08:00

28 lines
604 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
#include "Misc/App.h"
#include "Misc/CoreDelegates.h"
#include "RHI.h"
#include "VT.h"
#include "AVUtility.h"
class FVTCodecRHI : public IModuleInterface
{
public:
virtual void StartupModule() override
{
if (FApp::CanEverRender())
{
FCoreDelegates::OnPostEngineInit.AddLambda([]()
{
const_cast<FVT&>(FAPI::Get<FVT>()).bHasCompatibleGPU = IsRHIDeviceApple();
});
}
}
};
IMPLEMENT_MODULE(FVTCodecRHI, VTCodecsRHI);