29 lines
614 B
C++
29 lines
614 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ExternalSourceModule.h"
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#include "UriManager.h"
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class FExternalSourceModule : public IExternalSourceModule
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{
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public:
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virtual void StartupModule() override
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{
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UriManager = MakeUnique<UE::DatasmithImporter::FUriManager>();
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}
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virtual void ShutdownModule() override
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{
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UriManager.Reset();
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}
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virtual UE::DatasmithImporter::IUriManager& GetManager() const override
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{
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check(UriManager.IsValid());
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return *UriManager;
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}
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TUniquePtr<UE::DatasmithImporter::FUriManager> UriManager;
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};
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IMPLEMENT_MODULE(FExternalSourceModule, ExternalSource); |