Files
UnrealEngine/Engine/Plugins/Enterprise/DatasmithImporter/Source/DirectLinkExtension/Public/DirectLinkExtensionSettings.h
2025-05-18 13:04:45 +08:00

28 lines
612 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Engine/EngineTypes.h"
#include "DirectLinkExtensionSettings.generated.h"
UCLASS(config=Editor)
class DIRECTLINKEXTENSION_API UDirectLinkExtensionSettings : public UObject
{
GENERATED_BODY()
public:
/**
* Whether or not to attempt reconnecting lost connection.
*/
UPROPERTY(config)
bool bAutoReconnect = true;
/**
* Time in seconds to wait between reconnection attempts.
*/
UPROPERTY(config, meta = (ClampMin="0.1"))
float ReconnectionDelayInSeconds = 5.f;
};