22 lines
803 B
C++
22 lines
803 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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#include "Containers/UnrealString.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "DirectLinkExtensionBlueprintLibrary.generated.h"
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UCLASS(MinimalAPI, meta = (ScriptName = "DirectLinkExtensionLibrary"))
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class UDirectLinkExtensionBlueprintLibrary : public UBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable, Category = "Editor Scripting | DirectLink")
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static TArray<FString> GetAvailableDirectLinkSourcesUri();
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UFUNCTION(BlueprintCallable, Category = "Editor Scripting | DirectLink")
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static bool ParseDirectLinkSourceUri(const FString& SourceUriString, FString& OutComputerName, FString& OutEndpointName, FString& OutExecutableName, FString& OutSourceName);
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}; |