Files
UnrealEngine/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/CADKernelSurface/Public/CADKernelSurfaceExtension.h
2025-05-18 13:04:45 +08:00

40 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "DatasmithParametricSurfaceData.h"
#include "DatasmithAdditionalData.h"
#include "DatasmithCustomAction.h"
#include "DatasmithImportOptions.h"
#include "DatasmithUtils.h"
#include "CADKernelSurfaceExtension.generated.h"
UCLASS(meta = (DisplayName = "CADKernel Parametric Surface Data"))
class CADKERNELSURFACE_API UCADKernelParametricSurfaceData : public UDatasmithParametricSurfaceData
{
GENERATED_BODY()
public:
virtual bool Tessellate(UStaticMesh& StaticMesh, const FDatasmithRetessellationOptions& RetessellateOptions) override;
private:
virtual void Serialize(FArchive& Ar) override;
};
struct FDatasmithMeshElementPayload;
namespace CADLibrary
{
class FImportParameters;
struct FMeshParameters;
}
namespace CADKernelSurface
{
void CADKERNELSURFACE_API AddSurfaceDataForMesh(const TCHAR* CADKernelArchive, const CADLibrary::FImportParameters& InSceneParameters, const CADLibrary::FMeshParameters&, const FDatasmithTessellationOptions& InTessellationOptions, FDatasmithMeshElementPayload& OutMeshPayload);
}