68 lines
1.4 KiB
C#
68 lines
1.4 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class ProxyLODMeshReduction : ModuleRules
|
|
{
|
|
public ProxyLODMeshReduction(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
bEnableExceptions = true;
|
|
bDisableAutoRTFMInstrumentation = true;
|
|
|
|
// For boost:: and TBB:: code
|
|
bUseRTTI = true;
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[] {
|
|
// ... add public include paths required here ...
|
|
}
|
|
);
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[] {
|
|
// ... add other private include paths required here ...
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"TraceLog",
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"InputCore",
|
|
"UnrealEd",
|
|
"RawMesh",
|
|
"MeshDescription",
|
|
"StaticMeshDescription",
|
|
"MeshUtilities",
|
|
"MaterialUtilities",
|
|
"PropertyEditor",
|
|
"SlateCore",
|
|
"Slate",
|
|
"RenderCore",
|
|
"RHI",
|
|
"QuadricMeshReduction"
|
|
// ... add other public dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"EditorFramework",
|
|
// ... add private dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
AddEngineThirdPartyPrivateStaticDependencies(Target,
|
|
"IntelTBB",
|
|
"UVAtlas",
|
|
"DirectXMesh",
|
|
"OpenVDB"
|
|
);
|
|
}
|
|
}
|
|
}
|