Files
UnrealEngine/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Public/CryptoKeysOpenSSL.h
2025-05-18 13:04:45 +08:00

11 lines
408 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/ContainersFwd.h" // IWYU pragma: keep
namespace CryptoKeysOpenSSL
{
bool CRYPTOKEYSOPENSSL_API GenerateNewEncryptionKey(TArray<uint8>& OutKey);
bool CRYPTOKEYSOPENSSL_API GenerateNewSigningKey(TArray<uint8>& OutPublicExponent, TArray<uint8>& OutPrivateExponent, TArray<uint8>& OutModulus, int32 InNumKeyBits = 2048);
}