Files
UnrealEngine/Engine/Plugins/AudioInsights/Source/AudioInsightsEditor/Private/Analyzers/AudioMeterAnalyzer.h
2025-05-18 13:04:45 +08:00

27 lines
718 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/SharedPointer.h"
#include "UObject/WeakObjectPtr.h"
namespace AudioWidgets { class FAudioMeter; }
class UAudioBus;
namespace UE::Audio::Insights
{
class FAudioMeterAnalyzer : public TSharedFromThis<FAudioMeterAnalyzer>
{
public:
explicit FAudioMeterAnalyzer(TWeakObjectPtr<UAudioBus> InExternalAudioBus = nullptr);
virtual ~FAudioMeterAnalyzer() = default;
TSharedRef<AudioWidgets::FAudioMeter> GetAudioMeter() { return AudioMeter; };
void RebuildAudioMeter(TWeakObjectPtr<UAudioBus> InExternalAudioBus = nullptr);
private:
TSharedRef<AudioWidgets::FAudioMeter> AudioMeter;
};
} // namespace UE::Audio::Insights