33 lines
881 B
C++
33 lines
881 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Framework/Commands/Commands.h"
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namespace UE::TweeningUtilsEditor
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{
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class TWEENINGUTILSEDITOR_API FTweeningUtilsCommands : public TCommands<FTweeningUtilsCommands>
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{
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public:
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TSharedPtr<FUICommandInfo> SetControlsToTween;
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TSharedPtr<FUICommandInfo> SetTweenPushPull;
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TSharedPtr<FUICommandInfo> SetTweenBlendNeighbor;
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TSharedPtr<FUICommandInfo> SetTweenBlendRelative;
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TSharedPtr<FUICommandInfo> SetTweenBlendEase;
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TSharedPtr<FUICommandInfo> SetTweenSmoothRough;
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TSharedPtr<FUICommandInfo> SetTweenTimeOffset;
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TSharedPtr<FUICommandInfo> ToggleOvershootMode;
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TSharedPtr<FUICommandInfo> DragAnimSliderTool;
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TSharedPtr<FUICommandInfo> ChangeAnimSliderTool;
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FTweeningUtilsCommands();
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//~ Begin TCommands Interface
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virtual void RegisterCommands() override;
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//~ End TCommands Interface
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};
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}
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