17 lines
424 B
C++
17 lines
424 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "DNAIndexMapping.h"
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#include "DNAIndexMappingDeprecated.generated.h"
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// Used and needed for previously serialized skeletal mesh assets
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// that contain the DNA index mapping as part of their user data.
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UCLASS(NotBlueprintable, hidecategories = (Object), deprecated)
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class UDEPRECATED_DNAIndexMapping : public UAssetUserData
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{
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GENERATED_BODY()
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};
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