Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/DNAAssetCustomVersion.h
2025-05-18 13:04:45 +08:00

27 lines
603 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/Guid.h"
// Custom serialization version for all packages containing DNAAsset types
struct FDNAAssetCustomVersion
{
enum Type
{
// Before any version changes were made in the plugin
BeforeCustomVersionWasAdded = 0,
// -----<new versions can be added above this line>-------------------------------------------------
VersionPlusOne,
LatestVersion = VersionPlusOne - 1
};
// The GUID for this custom version number
const static FGuid GUID;
private:
FDNAAssetCustomVersion() {}
};