Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicLibTest/Private/dnatests/Fixturesv25.cpp
2025-05-18 13:04:45 +08:00

3526 lines
125 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "dnatests/Fixturesv25.h"
#include "dna/Reader.h"
#include "pma/TypeDefs.h"
#pragma warning(disable : 4503)
namespace dna {
const unsigned char RawV25::header[] = {
0x44, 0x4e, 0x41, // DNA signature
0x00, 0x02, // Generation
0x00, 0x05, // Version
// Index Table
0x00, 0x00, 0x00, 0x09, // Index table entry count
0x64, 0x65, 0x73, 0x63, // Descriptor id
0x00, 0x01, 0x00, 0x01, // Descriptor version
0x00, 0x00, 0x00, 0x9b, // Descriptor offset
0x00, 0x00, 0x00, 0x57, // Descriptor size
0x64, 0x65, 0x66, 0x6e, // Definition id
0x00, 0x01, 0x00, 0x01, // Definition version
0x00, 0x00, 0x00, 0xf2, // Definition offset
0x00, 0x00, 0x03, 0x1a, // Definition size
0x62, 0x68, 0x76, 0x72, // Behavior id
0x00, 0x01, 0x00, 0x01, // Behavior version
0x00, 0x00, 0x04, 0x0c, // Behavior offset
0x00, 0x00, 0x05, 0x46, // Behavior size
0x67, 0x65, 0x6f, 0x6d, // Geometry id
0x00, 0x01, 0x00, 0x01, // Geometry version
0x00, 0x00, 0x09, 0x52, // Geometry offset
0x00, 0x00, 0x04, 0x38, // Geometry size
0x6d, 0x6c, 0x62, 0x68, // Machine learned behavior id
0x00, 0x01, 0x00, 0x00, // Machine learned behavior version
0x00, 0x00, 0x0d, 0x8a, // Machine learned behavior offset
0x00, 0x00, 0x02, 0xfa, // Machine learned behavior size
0x72, 0x62, 0x66, 0x62, // RBF behavior id
0x00, 0x01, 0x00, 0x00, // RBF behavior version
0x00, 0x00, 0x10, 0x84, // RBF behavior offset
0x00, 0x00, 0x01, 0x47, // RBF behavior size
0x72, 0x62, 0x66, 0x65, // RBF behavior ext id
0x00, 0x01, 0x00, 0x00, // RBF behavior ext version
0x00, 0x00, 0x11, 0xcb, // RBF behavior ext offset
0x00, 0x00, 0x00, 0xe4, // RBF behavior ext size
0x6a, 0x62, 0x6d, 0x64, // Joint behavior metadata id
0x00, 0x01, 0x00, 0x00, // Joint behavior metadata version
0x00, 0x00, 0x12, 0xaf, // Joint behavior metadata offset
0x00, 0x00, 0x00, 0x3a, // Joint behavior metadata size
0x74, 0x77, 0x73, 0x77, // Twist swing setups id
0x00, 0x01, 0x00, 0x00, // Twist swing setups version
0x00, 0x00, 0x12, 0xe9, // Twist swing setups offset
0x00, 0x00, 0x00, 0xc8 // Twist swing setups size
};
const unsigned char RawV25::descriptor[] = {
0x00, 0x00, 0x00, 0x04, // Name length
0x74, 0x65, 0x73, 0x74, // Name
0x00, 0x05, // Archetype
0x00, 0x02, // Gender
0x00, 0x2a, // Age
0x00, 0x00, 0x00, 0x02, // Metadata count
0x00, 0x00, 0x00, 0x05, // Metadata key length
0x6b, 0x65, 0x79, 0x2d, 0x41, // Metadata key: "key-A"
0x00, 0x00, 0x00, 0x07, // Metadata value length
0x76, 0x61, 0x6c, 0x75, 0x65, 0x2d, 0x41, // Metadata value: "value-A"
0x00, 0x00, 0x00, 0x05, // Metadata key length
0x6b, 0x65, 0x79, 0x2d, 0x42, // Metadata key: "key-B"
0x00, 0x00, 0x00, 0x07, // Metadata value length
0x76, 0x61, 0x6c, 0x75, 0x65, 0x2d, 0x42, // Metadata value: "value-B"
0x00, 0x01, // Unit translation
0x00, 0x01, // Unit rotation
0x00, 0x01, // Coordinate system x-axis
0x00, 0x02, // Coordinate system y-axis
0x00, 0x04, // Coordinate system z-axis
0x00, 0x02, // LOD Count
0x00, 0x00, // MaxLOD: 0
0x00, 0x00, 0x00, 0x01, // Complexity name length
0x41, // 'A' - Complexity name
0x00, 0x00, 0x00, 0x06, // DB name length
0x74, 0x65, 0x73, 0x74, 0x44, 0x42 // Name
};
const unsigned char RawV25::definition[] = {
0x00, 0x00, 0x00, 0x02, // Joint name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Joint name indices per LOD row count
0x00, 0x00, 0x00, 0x09, // Indices matrix row-0
0x00, 0x00, // Joint name index: 0
0x00, 0x01, // Joint name index: 1
0x00, 0x02, // Joint name index: 2
0x00, 0x03, // Joint name index: 3
0x00, 0x04, // Joint name index: 4
0x00, 0x05, // Joint name index: 5
0x00, 0x06, // Joint name index: 6
0x00, 0x07, // Joint name index: 7
0x00, 0x08, // Joint name index: 8
0x00, 0x00, 0x00, 0x06, // Indices matrix row-1
0x00, 0x00, // Joint name index: 0
0x00, 0x01, // Joint name index: 1
0x00, 0x02, // Joint name index: 2
0x00, 0x03, // Joint name index: 3
0x00, 0x06, // Joint name index: 6
0x00, 0x08, // Joint name index: 8
0x00, 0x00, 0x00, 0x02, // Blend shape name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Blend shape name indices per LOD row count
0x00, 0x00, 0x00, 0x09, // Indices matrix row-0
0x00, 0x00, // Blend shape name index: 0
0x00, 0x01, // Blend shape name index: 1
0x00, 0x02, // Blend shape name index: 2
0x00, 0x03, // Blend shape name index: 3
0x00, 0x04, // Blend shape name index: 4
0x00, 0x05, // Blend shape name index: 5
0x00, 0x06, // Blend shape name index: 6
0x00, 0x07, // Blend shape name index: 7
0x00, 0x08, // Blend shape name index: 8
0x00, 0x00, 0x00, 0x04, // Indices matrix row-1
0x00, 0x02, // Blend shape name index: 2
0x00, 0x05, // Blend shape name index: 5
0x00, 0x07, // Blend shape name index: 7
0x00, 0x08, // Blend shape name index: 8
0x00, 0x00, 0x00, 0x02, // Animated map name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Animated map name indices per LOD row count
0x00, 0x00, 0x00, 0x0a, // Indices matrix row-0
0x00, 0x00, // Animated map name index: 0
0x00, 0x01, // Animated map name index: 1
0x00, 0x02, // Animated map name index: 2
0x00, 0x03, // Animated map name index: 3
0x00, 0x04, // Animated map name index: 4
0x00, 0x05, // Animated map name index: 5
0x00, 0x06, // Animated map name index: 6
0x00, 0x07, // Animated map name index: 7
0x00, 0x08, // Animated map name index: 8
0x00, 0x09, // Animated map name index: 9
0x00, 0x00, 0x00, 0x04, // Indices matrix row-1
0x00, 0x02, // Animated map name index: 2
0x00, 0x05, // Animated map name index: 5
0x00, 0x07, // Animated map name index: 7
0x00, 0x08, // Animated map name index: 8
0x00, 0x00, 0x00, 0x02, // Mesh name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Mesh name indices per LOD row count
0x00, 0x00, 0x00, 0x02, // Indices matrix row-0
0x00, 0x00, // Mesh name index: 0
0x00, 0x01, // Mesh name index: 1
0x00, 0x00, 0x00, 0x01, // Indices matrix row-1
0x00, 0x02, // Mesh name index: 2
0x00, 0x00, 0x00, 0x09, // Gui control names length
0x00, 0x00, 0x00, 0x02, // Gui control name 0 length
0x47, 0x41, // Gui control name 0 : GA
0x00, 0x00, 0x00, 0x02, // Gui control name 1 length
0x47, 0x42, // Gui control name 1 : GB
0x00, 0x00, 0x00, 0x02, // Gui control name 2 length
0x47, 0x43, // Gui control name 2 : GC
0x00, 0x00, 0x00, 0x02, // Gui control name 3 length
0x47, 0x44, // Gui control name 3 : GD
0x00, 0x00, 0x00, 0x02, // Gui control name 4 length
0x47, 0x45, // Gui control name 4 : GE
0x00, 0x00, 0x00, 0x02, // Gui control name 5 length
0x47, 0x46, // Gui control name 5 : GF
0x00, 0x00, 0x00, 0x02, // Gui control name 6 length
0x47, 0x47, // Gui control name 6 : GG
0x00, 0x00, 0x00, 0x02, // Gui control name 7 length
0x47, 0x48, // Gui control name 7 : GH
0x00, 0x00, 0x00, 0x02, // Gui control name 8 length
0x47, 0x49, // Gui control name 8 : GI
0x00, 0x00, 0x00, 0x09, // Raw control names length
0x00, 0x00, 0x00, 0x02, // Raw control name 0 length
0x52, 0x41, // Raw control name 0 : RA
0x00, 0x00, 0x00, 0x02, // Raw control name 1 length
0x52, 0x42, // Raw control name 1 : RB
0x00, 0x00, 0x00, 0x02, // Raw control name 2 length
0x52, 0x43, // Raw control name 2 : RC
0x00, 0x00, 0x00, 0x02, // Raw control name 3 length
0x52, 0x44, // Raw control name 3 : RD
0x00, 0x00, 0x00, 0x02, // Raw control name 4 length
0x52, 0x45, // Raw control name 4 : RE
0x00, 0x00, 0x00, 0x02, // Raw control name 5 length
0x52, 0x46, // Raw control name 5 : RF
0x00, 0x00, 0x00, 0x02, // Raw control name 6 length
0x52, 0x47, // Raw control name 6 : RG
0x00, 0x00, 0x00, 0x02, // Raw control name 7 length
0x52, 0x48, // Raw control name 7 : RH
0x00, 0x00, 0x00, 0x02, // Raw control name 8 length
0x52, 0x49, // Raw control name 8 : RI
0x00, 0x00, 0x00, 0x09, // Joint names length
0x00, 0x00, 0x00, 0x02, // Joint name 0 length
0x4a, 0x41, // Joint name 0 : JA
0x00, 0x00, 0x00, 0x02, // Joint name 1 length
0x4a, 0x42, // Joint name 1 : JB
0x00, 0x00, 0x00, 0x02, // Joint name 2 length
0x4a, 0x43, // Joint name 2 : JC
0x00, 0x00, 0x00, 0x02, // Joint name 3 length
0x4a, 0x44, // Joint name 3 : JD
0x00, 0x00, 0x00, 0x02, // Joint name 4 length
0x4a, 0x45, // Joint name 4 : JE
0x00, 0x00, 0x00, 0x02, // Joint name 5 length
0x4a, 0x46, // Joint name 5 : JF
0x00, 0x00, 0x00, 0x02, // Joint name 6 length
0x4a, 0x47, // Joint name 6 : JG
0x00, 0x00, 0x00, 0x02, // Joint name 7 length
0x4a, 0x48, // Joint name 7 : JH
0x00, 0x00, 0x00, 0x02, // Joint name 8 length
0x4a, 0x49, // Joint name 8 : JI
0x00, 0x00, 0x00, 0x09, // BlendShape names length
0x00, 0x00, 0x00, 0x02, // Blendshape name 0 length
0x42, 0x41, // Blendshape name 0 : BA
0x00, 0x00, 0x00, 0x02, // Blendshape name 1 length
0x42, 0x42, // Blendshape name 1 : BB
0x00, 0x00, 0x00, 0x02, // Blendshape name 2 length
0x42, 0x43, // Blendshape name 2 : BC
0x00, 0x00, 0x00, 0x02, // Blendshape name 3 length
0x42, 0x44, // Blendshape name 3 : BD
0x00, 0x00, 0x00, 0x02, // Blendshape name 4 length
0x42, 0x45, // Blendshape name 4 : BE
0x00, 0x00, 0x00, 0x02, // Blendshape name 5 length
0x42, 0x46, // Blendshape name 5 : BF
0x00, 0x00, 0x00, 0x02, // Blendshape name 6 length
0x42, 0x47, // Blendshape name 6 : BG
0x00, 0x00, 0x00, 0x02, // Blendshape name 7 length
0x42, 0x48, // Blendshape name 7 : BH
0x00, 0x00, 0x00, 0x02, // Blendshape name 8 length
0x42, 0x49, // Blendshape name 8 : BI
0x00, 0x00, 0x00, 0x0a, // Animated Map names length
0x00, 0x00, 0x00, 0x02, // Animated Map name 0 length
0x41, 0x41, // Animated Map name 0 : AA
0x00, 0x00, 0x00, 0x02, // Animated Map name 1 length
0x41, 0x42, // Animated Map name 1 : AB
0x00, 0x00, 0x00, 0x02, // Animated Map name 2 length
0x41, 0x43, // Animated Map name 2 : AC
0x00, 0x00, 0x00, 0x02, // Animated Map name 3 length
0x41, 0x44, // Animated Map name 3 : AD
0x00, 0x00, 0x00, 0x02, // Animated Map name 4 length
0x41, 0x45, // Animated Map name 4 : AE
0x00, 0x00, 0x00, 0x02, // Animated Map name 5 length
0x41, 0x46, // Animated Map name 5 : AF
0x00, 0x00, 0x00, 0x02, // Animated Map name 6 length
0x41, 0x47, // Animated Map name 6 : AG
0x00, 0x00, 0x00, 0x02, // Animated Map name 7 length
0x41, 0x48, // Animated Map name 7 : AH
0x00, 0x00, 0x00, 0x02, // Animated Map name 8 length
0x41, 0x49, // Animated Map name 8 : AI
0x00, 0x00, 0x00, 0x02, // Animated Map name 9 length
0x41, 0x4a, // Animated Map name 8 : AJ
0x00, 0x00, 0x00, 0x03, // Mesh names length
0x00, 0x00, 0x00, 0x02, // Mesh name 0 length
0x4d, 0x41, // Mesh name 0 : MA
0x00, 0x00, 0x00, 0x02, // Mesh name 1 length
0x4d, 0x42, // Mesh name 1 : MB
0x00, 0x00, 0x00, 0x02, // Mesh name 2 length
0x4d, 0x43, // Mesh name 2 : MC
0x00, 0x00, 0x00, 0x09, // Mesh indices length for mesh -> blendShape mapping
0x00, 0x00, // Mesh index 0
0x00, 0x00, // Mesh index 0
0x00, 0x00, // Mesh index 0
0x00, 0x01, // Mesh index 1
0x00, 0x01, // Mesh index 1
0x00, 0x01, // Mesh index 1
0x00, 0x01, // Mesh index 1
0x00, 0x02, // Mesh index 2
0x00, 0x02, // Mesh index 2
0x00, 0x00, 0x00, 0x09, // BlendShape indices length for mesh -> blendShape mapping
0x00, 0x00, // BlendShape 0
0x00, 0x01, // BlendShape 1
0x00, 0x02, // BlendShape 2
0x00, 0x03, // BlendShape 3
0x00, 0x04, // BlendShape 4
0x00, 0x05, // BlendShape 5
0x00, 0x06, // BlendShape 6
0x00, 0x07, // BlendShape 7
0x00, 0x08, // BlendShape 8
0x00, 0x00, 0x00, 0x09, // Joint hierarchy length
0x00, 0x00, // JA - root
0x00, 0x00, // JB
0x00, 0x00, // JC
0x00, 0x01, // JD
0x00, 0x01, // JE
0x00, 0x04, // JF
0x00, 0x02, // JG
0x00, 0x04, // JH
0x00, 0x02, // JI
0x00, 0x00, 0x00, 0x09, // Neutral joint translation X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint translation Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint translation Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint rotation X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint rotation Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint rotation Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00 // 9.0f
};
const unsigned char RawV25::conditionals[] {
// Input indices
0x00, 0x00, 0x00, 0x0f, // Input indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x05, // Index: 5 C1 L0
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08, // Index: 8 C0 C1 L0
0x00, 0x08, // Index: 8 C1 L0
// Output indices
0x00, 0x00, 0x00, 0x0f, // Output indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x05, // Index: 5 C1 L0
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08, // Index: 8 C0 C1 L0
0x00, 0x08, // Index: 8 C1 L0
// From values
0x00, 0x00, 0x00, 0x0f, // From values count
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0 L1
0x00, 0x00, 0x00, 0x00, // 0.0f C0 C1 L0 L1
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 C1 L0 L1
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0 L1
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f C1 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x00, 0x00, 0x00, 0x00, // 0.0f C0 L0
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x00, 0x00, 0x00, // 0.5f C1 L0
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f C0 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f C0 C1 L0
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0
// To values
0x00, 0x00, 0x00, 0x0f, // To values count
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0 L1
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 C1 L0 L1
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 C1 L0 L1
0x3f, 0x66, 0x66, 0x66, // 0.9f C0 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0 L1
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 C1 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0
// Slope values
0x00, 0x00, 0x00, 0x0f, // Slope values count
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0 L1
0x3f, 0x66, 0x66, 0x66, // 0.9f C0 C1 L0 L1
0x3f, 0x66, 0x66, 0x66, // 0.9f C0 C1 L0 L1
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x00, 0x00, 0x00, // 0.5f C1 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C1 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 C1 L0
0x3f, 0x66, 0x66, 0x66, // 0.9f C1 L0
// Cut values
0x00, 0x00, 0x00, 0x0f, // Cut values count
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0 L1
0x3f, 0x00, 0x00, 0x00, // 0.5f C0 C1 L0 L1
0x3f, 0x00, 0x00, 0x00, // 0.5f C0 C1 L0 L1
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0 L1
0x3e, 0x99, 0x99, 0x9a, // 0.3f C1 L0 L1
0x3e, 0x99, 0x99, 0x9a, // 0.3f C1 L0 L1
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f C1 L0
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C1 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 C1 L0
0x3e, 0x4c, 0xcc, 0xcd // 0.2f C1 L0
};
const unsigned char RawV25::psds[] {
// Rows
0x00, 0x00, 0x00, 0x18, // Row index count
0x00, 0x08, // Index: 8 C1
0x00, 0x08, // Index: 8 C1
0x00, 0x08, // Index: 8 C1
0x00, 0x09, // Index: 9 C2
0x00, 0x09, // Index: 9 C2
0x00, 0x0a, // Index: 10 C1
0x00, 0x0a, // Index: 10 C1
0x00, 0x0a, // Index: 10 C1
0x00, 0x0b, // Index: 11 C2
0x00, 0x0c, // Index: 12 C2
0x00, 0x0d, // Index: 13 C1
0x00, 0x0d, // Index: 13 C1
0x00, 0x0d, // Index: 13 C1
0x00, 0x0e, // Index: 14 C1
0x00, 0x0e, // Index: 14 C1
0x00, 0x0f, // Index: 15 C1
0x00, 0x10, // Index: 16 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x13, // Index: 19 C1
0x00, 0x13, // Index: 19 C1
0x00, 0x14, // Index: 20 C1
// Columns
0x00, 0x00, 0x00, 0x18, // Column index count
0x00, 0x00, // Index: 0 C2
0x00, 0x03, // Index: 3 C2
0x00, 0x06, // Index: 6 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x05, // Index: 5 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x03, // Index: 3 C2
0x00, 0x07, // Index: 7 C1
0x00, 0x03, // Index: 3 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x00, // Index: 0 C2
0x00, 0x01, // Index: 1 C1 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x03, // Index: 3 C2
0x00, 0x06, // Index: 6 C2
0x00, 0x00, // Index: 0 C2
0x00, 0x04, // Index: 4 C1
0x00, 0x00, // Index: 0 C2
0x00, 0x03, // Index: 3 C2
0x00, 0x04, // Index: 4 C1
0x00, 0x05, // Index: 5 C2
0x00, 0x06, // Index: 6 C2
0x00, 0x07, // Index: 7 C1
0x00, 0x02, // Index: 2 C1
// Values
0x00, 0x00, 0x00, 0x18, // Value count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x19, 0x99, 0x9a, // 0.6f
0x3f, 0x80, 0x00, 0x00, // 1.0f C2
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C1
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C1
0x3f, 0x80, 0x00, 0x00, // 1.0f C2
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x66, 0x66, 0x66, // 0.9f C1
0x3f, 0x80, 0x00, 0x00, // 1.0f C1
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x33, 0x33, 0x33, // 0.7f C2
0x3f, 0x19, 0x99, 0x9a, // 0.6f C2
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f C2
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x19, 0x99, 0x9a, // 0.6f C1
0x3f, 0x80, 0x00, 0x00 // 1.0f C1
};
const unsigned char RawV25::controls[] = {
0x00, 0x0c // PSD count
};
const unsigned char RawV25::joints[] = {
0x00, 0x51, // Rows = 81
0x00, 0x0a, // Columns = 10
// Joint groups
0x00, 0x00, 0x00, 0x04, // Joint group count
// Joint group-0
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x03, // LOD-0 row-count
0x00, 0x03, // LOD-1 row-count
0x00, 0x00, 0x00, 0x07, // Input indices count
0x00, 0x00, // Index: 0 C1
0x00, 0x01, // Index: 1 C0 C1
0x00, 0x02, // Index: 2 C0
0x00, 0x03, // Index: 3 C1
0x00, 0x06, // Index: 6 C1
0x00, 0x07, // Index: 7 C0
0x00, 0x08, // Index: 8 C0 C1
0x00, 0x00, 0x00, 0x03, // Output indices count
0x00, 0x02, // Index: 2
0x00, 0x03, // Index: 3
0x00, 0x05, // Index: 5
0x00, 0x00, 0x00, 0x15, // Float value count: 21
// Row 0
0x00, 0x00, 0x00, 0x00, // 0.00f C1
0x3d, 0x4c, 0xcc, 0xcd, // 0.05f C0 C1
0x3d, 0xcc, 0xcc, 0xcd, // 0.10f C0
0x3e, 0x19, 0x99, 0x9a, // 0.15f C1
0x3e, 0x4c, 0xcc, 0xcd, // 0.20f C1
0x3e, 0x80, 0x00, 0x00, // 0.25f C0
0x3e, 0x99, 0x99, 0x9a, // 0.30f C0 C1
// Row 1
0x3e, 0xb3, 0x33, 0x33, // 0.35f C1
0x3e, 0xcc, 0xcc, 0xcd, // 0.40f C0 C1
0x3e, 0xe6, 0x66, 0x66, // 0.45f C0
0x3f, 0x00, 0x00, 0x00, // 0.50f C1
0x3f, 0x0c, 0xcc, 0xcd, // 0.55f C1
0x3f, 0x19, 0x99, 0x9a, // 0.60f C0
0x3f, 0x26, 0x66, 0x66, // 0.65f C0 C1
// Row 2
0x3f, 0x33, 0x33, 0x33, // 0.70f C1
0x3f, 0x40, 0x00, 0x00, // 0.75f C0 C1
0x3f, 0x4c, 0xcc, 0xcd, // 0.80f C0
0x3f, 0x59, 0x99, 0x9a, // 0.85f C1
0x3f, 0x66, 0x66, 0x66, // 0.90f C1
0x3f, 0x73, 0x33, 0x33, // 0.95f C0
0x3f, 0x80, 0x00, 0x00, // 1.00f C0 C1
// Joint indices
0x00, 0x00, 0x00, 0x01, // Joint index count: 1
0x00, 0x00, // Index: 0
// Joint group-1
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x04, // LOD-0 row-count
0x00, 0x02, // LOD-1 row-count
0x00, 0x00, 0x00, 0x05, // Input indices count
0x00, 0x03, // Index: 3 C1
0x00, 0x04, // Index: 4 C0
0x00, 0x07, // Index: 7 C0
0x00, 0x08, // Index: 8 C0 C1
0x00, 0x09, // Index: 9 C1
0x00, 0x00, 0x00, 0x04, // Output indices count
0x00, 0x12, // Index: 18
0x00, 0x14, // Index: 20
0x00, 0x24, // Index: 36
0x00, 0x26, // Index: 38
0x00, 0x00, 0x00, 0x14, // Float value count: 20
// Row 0
0x3c, 0x23, 0xd7, 0x0a, // 0.01f C1
0x3c, 0xa3, 0xd7, 0x0a, // 0.02f C0
0x3c, 0xf5, 0xc2, 0x8f, // 0.03f C0
0x3d, 0x23, 0xd7, 0x0a, // 0.04f C0 C1
0x3d, 0x4c, 0xcc, 0xcd, // 0.05f C1
// Row 1
0x3d, 0x75, 0xc2, 0x8f, // 0.06f C1
0x3d, 0x8f, 0x5c, 0x29, // 0.07f C0
0x3d, 0xa3, 0xd7, 0x0a, // 0.08f C0
0x3d, 0xb8, 0x51, 0xec, // 0.09f C0 C1
0x3d, 0xcc, 0xcc, 0xcd, // 0.10f C1
// Row 2
0x3d, 0xe1, 0x47, 0xae, // 0.11f C1
0x3d, 0xf5, 0xc2, 0x8f, // 0.12f C0
0x3e, 0x05, 0x1e, 0xb8, // 0.13f C0
0x3e, 0x0f, 0x5c, 0x29, // 0.14f C0 C1
0x3e, 0x19, 0x99, 0x9a, // 0.15f C1
// Row 3
0x3e, 0x23, 0xd7, 0x0a, // 0.16f C1
0x3e, 0x2e, 0x14, 0x7b, // 0.17f C0
0x3e, 0x38, 0x51, 0xec, // 0.18f C0
0x3e, 0x42, 0x8f, 0x5c, // 0.19f C0 C1
0x3e, 0x4c, 0xcc, 0xcd, // 0.20f C1
// Joint indices
0x00, 0x00, 0x00, 0x02, // Joint index count: 2
0x00, 0x02, // Index: 2
0x00, 0x04, // Index: 4
// Joint group-2
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x03, // LOD-0 row-count
0x00, 0x02, // LOD-1 row-count
0x00, 0x00, 0x00, 0x04, // Input indices count
0x00, 0x04, // Index: 4 C0
0x00, 0x05, // Index: 5 C1
0x00, 0x08, // Index: 8 C0 C1
0x00, 0x09, // Index: 9 C1
0x00, 0x00, 0x00, 0x03, // Output indices count
0x00, 0x37, // Index: 55
0x00, 0x38, // Index: 56
0x00, 0x3f, // Index: 63
0x00, 0x00, 0x00, 0x0c, // Float value count: 12
// Row 0
0x3e, 0x9e, 0xb8, 0x52, // 0.31f C0
0x3e, 0xb8, 0x51, 0xec, // 0.36f C1
0x3e, 0xd7, 0x0a, 0x3d, // 0.42f C0 C1
0x3e, 0xf0, 0xa3, 0xd7, // 0.47f C1
// Row 1
0x3f, 0x07, 0xae, 0x14, // 0.53f C0
0x3f, 0x14, 0x7a, 0xe1, // 0.58f C1
0x3f, 0x23, 0xd7, 0x0a, // 0.64f C0 C1
0x3f, 0x30, 0xa3, 0xd7, // 0.69f C1
// Row 2
0x3f, 0x40, 0x00, 0x00, // 0.75f C0
0x3f, 0x4c, 0xcc, 0xcd, // 0.80f C1
0x3f, 0x5c, 0x28, 0xf6, // 0.86f C0 C1
0x3f, 0x68, 0xf5, 0xc3, // 0.91f C1
// Joint indices
0x00, 0x00, 0x00, 0x02, // Joint index count: 2
0x00, 0x06, // Index: 6
0x00, 0x07, // Index: 7
// Joint group-3
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x03, // LOD-0 row-count
0x00, 0x00, // LOD-1 row-count
0x00, 0x00, 0x00, 0x04, // Input indices count
0x00, 0x02, // Index: 2 C0
0x00, 0x05, // Index: 5 C1
0x00, 0x06, // Index: 6 C0 C1
0x00, 0x08, // Index: 8 C1
0x00, 0x00, 0x00, 0x03, // Output indices count
0x00, 0x2d, // Index: 45
0x00, 0x2e, // Index: 46
0x00, 0x47, // Index: 71
0x00, 0x00, 0x00, 0x0c, // Float value count: 12
// Row 0
0x3e, 0x9e, 0xb8, 0x52, // 0.31f C0
0x3e, 0xb8, 0x51, 0xec, // 0.36f C1
0x3e, 0xd7, 0x0a, 0x3d, // 0.42f C0 C1
0x3e, 0xf0, 0xa3, 0xd7, // 0.47f C1
// Row 1
0x3f, 0x07, 0xae, 0x14, // 0.53f C0
0x3f, 0x14, 0x7a, 0xe1, // 0.58f C1
0x3f, 0x23, 0xd7, 0x0a, // 0.64f C0 C1
0x3f, 0x30, 0xa3, 0xd7, // 0.69f C1
// Row 2
0x3f, 0x40, 0x00, 0x00, // 0.75f C0
0x3f, 0x4c, 0xcc, 0xcd, // 0.80f C1
0x3f, 0x5c, 0x28, 0xf6, // 0.86f C0 C1
0x3f, 0x68, 0xf5, 0xc3, // 0.91f C1
// Joint indices
0x00, 0x00, 0x00, 0x02, // Joint index count: 2
0x00, 0x05, // Index: 5
0x00, 0x07 // Index: 7
};
const unsigned char RawV25::blendshapes[] = {
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x07, // LOD-0 row-count
0x00, 0x04, // LOD-1 row-count
0x00, 0x00, 0x00, 0x07, // Input indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08, // Index: 8 C0 C1 L0
0x00, 0x00, 0x00, 0x07, // Output indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08 // Index: 8 C0 C1 L0
};
const unsigned char RawV25::animatedmaps[] = {
// LOD sizes
0x00, 0x00, 0x00, 0x02, // Row count per LOD
0x00, 0x0f, // LOD-0 row-count
0x00, 0x06 // LOD-1 row-count
};
const unsigned char RawV25::geometry[] = {
0x00, 0x00, 0x00, 0x03, // Mesh count
// Mesh-0
0x00, 0x00, 0x01, 0x52, // Mesh-0 size
0x00, 0x00, 0x00, 0x03, // Vertex positions X values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Y values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Z values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates U values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates V values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals X values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Y values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Z values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex layouts - position indices length
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - texture coordinate indices length
0x00, 0x00, 0x00, 0x00, // Vertex texture coordinate: 0
0x00, 0x00, 0x00, 0x01, // Vertex texture coordinate: 1
0x00, 0x00, 0x00, 0x02, // Vertex texture coordinate: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - normal indices length
0x00, 0x00, 0x00, 0x00, // Vertex normal: 0
0x00, 0x00, 0x00, 0x01, // Vertex normal: 1
0x00, 0x00, 0x00, 0x02, // Vertex normal: 2
0x00, 0x00, 0x00, 0x01, // Face count: 1
0x00, 0x00, 0x00, 0x03, // Face 1 layout indices length: 3
0x00, 0x00, 0x00, 0x00, // Layout index: 0
0x00, 0x00, 0x00, 0x01, // Layout index: 1
0x00, 0x00, 0x00, 0x02, // Layout index: 2
0x00, 0x08, // Maximum influence per vertex
0x00, 0x00, 0x00, 0x03, // Skin weights structure count: 3 (for each vertex)
0x00, 0x00, 0x00, 0x03, // Weights length: 3 (for each influencing joint)
0x3f, 0x33, 0x33, 0x33, // 0.7f
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f
0x00, 0x00, 0x00, 0x03, // Influencing joint count: 3 (for each weight)
0x00, 0x00, // Joint: 0
0x00, 0x01, // Joint: 1
0x00, 0x02, // Joint: 2
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x03, // Joint: 3
0x00, 0x04, // Joint: 4
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f
0x3f, 0x19, 0x99, 0x9a, // 0.6f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x05, // Joint: 5
0x00, 0x06, // Joint: 6
0x00, 0x00, 0x00, 0x01, // Number of blendshapes
0x00, 0x00, 0x00, 0x03, // Blend shape deltas X values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Y values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Z values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x02, // Blend shape index in Definition
// Mesh-1
0x00, 0x00, 0x01, 0x52, // Mesh-1 size
0x00, 0x00, 0x00, 0x03, // Vertex positions X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates U values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates V values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex layouts - position indices length
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - texture coordinate indices length
0x00, 0x00, 0x00, 0x00, // Vertex texture coordinate: 0
0x00, 0x00, 0x00, 0x01, // Vertex texture coordinate: 1
0x00, 0x00, 0x00, 0x02, // Vertex texture coordinate: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - normal indices length
0x00, 0x00, 0x00, 0x00, // Vertex normal: 0
0x00, 0x00, 0x00, 0x01, // Vertex normal: 1
0x00, 0x00, 0x00, 0x02, // Vertex normal: 2
0x00, 0x00, 0x00, 0x01, // Face count: 1
0x00, 0x00, 0x00, 0x03, // Face 1 layout indices length: 3
0x00, 0x00, 0x00, 0x00, // Layout index: 0
0x00, 0x00, 0x00, 0x01, // Layout index: 1
0x00, 0x00, 0x00, 0x02, // Layout index: 2
0x00, 0x08, // Maximum influence per vertex
0x00, 0x00, 0x00, 0x03, // Skin weights structure count: 3 (for each vertex)
0x00, 0x00, 0x00, 0x03, // Weights length: 3 (for each influencing joint)
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x00, 0x00, 0x00, 0x03, // Influencing joint count: 3 (for each weight)
0x00, 0x00, // Joint: 0
0x00, 0x01, // Joint: 1
0x00, 0x02, // Joint: 2
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x03, // Joint: 3
0x00, 0x04, // Joint: 4
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x05, // Joint: 5
0x00, 0x06, // Joint: 6
0x00, 0x00, 0x00, 0x01, // Number of blendshapes
0x00, 0x00, 0x00, 0x03, // Blend shape deltas X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x02, // Blend shape index in Definition
// Mesh-2
0x00, 0x00, 0x01, 0x84, // Mesh-2 size
0x00, 0x00, 0x00, 0x03, // Vertex positions X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates U values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates V values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex layouts - position indices length
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - texture coordinate indices length
0x00, 0x00, 0x00, 0x00, // Vertex texture coordinate: 0
0x00, 0x00, 0x00, 0x01, // Vertex texture coordinate: 1
0x00, 0x00, 0x00, 0x02, // Vertex texture coordinate: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - normal indices length
0x00, 0x00, 0x00, 0x00, // Vertex normal: 0
0x00, 0x00, 0x00, 0x01, // Vertex normal: 1
0x00, 0x00, 0x00, 0x02, // Vertex normal: 2
0x00, 0x00, 0x00, 0x01, // Face count: 1
0x00, 0x00, 0x00, 0x03, // Face 1 layout indices length: 3
0x00, 0x00, 0x00, 0x00, // Layout index: 0
0x00, 0x00, 0x00, 0x01, // Layout index: 1
0x00, 0x00, 0x00, 0x02, // Layout index: 2
0x00, 0x08, // Maximum influence per vertex
0x00, 0x00, 0x00, 0x03, // Skin weights structure count: 3 (for each vertex)
0x00, 0x00, 0x00, 0x03, // Weights length: 3 (for each influencing joint)
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3f, 0x19, 0x99, 0x9a, // 0.6f
0x00, 0x00, 0x00, 0x03, // Influencing joint count: 3 (for each weight)
0x00, 0x00, // Joint: 0
0x00, 0x01, // Joint: 1
0x00, 0x02, // Joint: 2
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3f, 0x33, 0x33, 0x33, // 0.7f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x03, // Joint: 3
0x00, 0x04, // Joint: 4
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x05, // Joint: 5
0x00, 0x06, // Joint: 6
0x00, 0x00, 0x00, 0x02, // Number of blendshapes
0x00, 0x00, 0x00, 0x03, // Blend shape deltas X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x02, // Blend shape index in Definition
0x00, 0x00, 0x00, 0x02, // Blend shape deltas X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x00, 0x00, 0x00, 0x02, // Blend shape deltas Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x00, 0x00, 0x00, 0x02, // Blend shape deltas Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x00, 0x00, 0x00, 0x02, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x03 // Blend shape index in Definition
};
const unsigned char RawV25::machineLearnedBehavior[] = {
0x00, 0x00, 0x00, 0x09, // Raw control names length
0x00, 0x00, 0x00, 0x02, // Raw control name 0 length
0x4d, 0x41, // Raw control name 0 : MA
0x00, 0x00, 0x00, 0x02, // Raw control name 1 length
0x4d, 0x42, // Raw control name 1 : MB
0x00, 0x00, 0x00, 0x02, // Raw control name 2 length
0x4d, 0x43, // Raw control name 2 : MC
0x00, 0x00, 0x00, 0x02, // Raw control name 3 length
0x4d, 0x44, // Raw control name 3 : MD
0x00, 0x00, 0x00, 0x02, // Raw control name 4 length
0x4d, 0x45, // Raw control name 4 : ME
0x00, 0x00, 0x00, 0x02, // Raw control name 5 length
0x4d, 0x46, // Raw control name 5 : MF
0x00, 0x00, 0x00, 0x02, // Raw control name 6 length
0x4d, 0x47, // Raw control name 6 : MG
0x00, 0x00, 0x00, 0x02, // Raw control name 7 length
0x4d, 0x48, // Raw control name 7 : MH
0x00, 0x00, 0x00, 0x02, // Raw control name 8 length
0x4d, 0x49, // Raw control name 8 : MI
0x00, 0x00, 0x00, 0x02, // Neural network indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Neural network indices per LOD row count
0x00, 0x00, 0x00, 0x04, // Indices matrix row-0
0x00, 0x00, // Neural network index: 0
0x00, 0x01, // Neural network index: 1
0x00, 0x02, // Neural network index: 2
0x00, 0x03, // Neural network index: 3
0x00, 0x00, 0x00, 0x02, // Indices matrix row-1
0x00, 0x04, // Neural network index: 4
0x00, 0x05, // Neural network index: 5
0x00, 0x00, 0x00, 0x03, // Region names length
0x00, 0x00, 0x00, 0x02, // Region names length for mesh 0
0x00, 0x00, 0x00, 0x02, // Region name 0 length
0x52, 0x41, // Region name 0 : RA
0x00, 0x00, 0x00, 0x02, // Region name 1 length
0x52, 0x42, // Region name 1 : RB
0x00, 0x00, 0x00, 0x02, // Region names length for mesh 1
0x00, 0x00, 0x00, 0x02, // Region name 0 length
0x52, 0x43, // Region name 0 : RC
0x00, 0x00, 0x00, 0x02, // Region name 1 length
0x52, 0x44, // Region name 1 : RD
0x00, 0x00, 0x00, 0x02, // Region names length for mesh 2
0x00, 0x00, 0x00, 0x02, // Region name 0 length
0x52, 0x45, // Region name 0 : RE
0x00, 0x00, 0x00, 0x02, // Region name 1 length
0x52, 0x46, // Region name 1 : RF
0x00, 0x00, 0x00, 0x03, // Mesh count
0x00, 0x00, 0x00, 0x02, // Region count for Mesh-0
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-0 Region-0
0x00, 0x00, // Neural network index: 0
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-0 Region-1
0x00, 0x01, // Neural network index: 1
0x00, 0x00, 0x00, 0x02, // Region count for Mesh-1
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-1 Region-0
0x00, 0x02, // Neural network index: 2
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-1 Region-1
0x00, 0x03, // Neural network index: 3
0x00, 0x00, 0x00, 0x02, // Region count for Mesh-2
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-2 Region-0
0x00, 0x04, // Neural network index: 4
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-2 Region-1
0x00, 0x05, // Neural network index: 5
0x00, 0x00, 0x00, 0x06, // Neural network count
// Mesh-0 Region-0 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-0 Region-0 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network output index count
0x00, 0x09, // Mesh-0 Region-0 neural network output index-9
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network input index count
0x00, 0x00, // Mesh-0 Region-0 neural network input index-0
0x00, 0x01, // Mesh-0 Region-0 neural network input index-1
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-0 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-0 neural network layer-0 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x04, // Mesh-0 Region-0 neural network layer-0 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-0 Region-0 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-0 neural network layer-1 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
// Mesh-0 Region-1 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-0 Region-1 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network output index count
0x00, 0x0a, // Mesh-0 Region-1 neural network output index-10
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network input index count
0x00, 0x02, // Mesh-0 Region-1 neural network input index-2
0x00, 0x03, // Mesh-0 Region-1 neural network input index-3
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network layer-0 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x04, // Mesh-0 Region-1 neural network layer-0 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-0 Region-1 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network layer-1 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
// Mesh-1 Region-0 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-1 Region-0 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network output index count
0x00, 0x0b, // Mesh-1 Region-0 neural network output index-11
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network input index count
0x00, 0x04, // Mesh-1 Region-0 neural network input index-4
0x00, 0x05, // Mesh-1 Region-0 neural network input index-5
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-0 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-0 neural network layer-0 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x04, // Mesh-1 Region-0 neural network layer-0 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-1 Region-0 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-0 neural network layer-1 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
// Mesh-1 Region-1 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-1 Region-1 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network output index count
0x00, 0x0c, // Mesh-1 Region-1 neural network output index-12
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network input index count
0x00, 0x06, // Mesh-1 Region-1 neural network input index-6
0x00, 0x07, // Mesh-1 Region-1 neural network input index-7
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network layer-0 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x04, // Mesh-1 Region-1 neural network layer-0 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-1 Region-1 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network layer-1 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
// Mesh-2 Region-0 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-2 Region-0 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network output index count
0x00, 0x0d, // Mesh-2 Region-0 neural network output index-13
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network input index count
0x00, 0x08, // Mesh-2 Region-0 neural network input index-8
0x00, 0x00, // Mesh-2 Region-0 neural network input index-0
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-0 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-0 neural network layer-0 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x04, // Mesh-2 Region-0 neural network layer-0 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-2 Region-0 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-0 neural network layer-1 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
// Mesh-2 Region-1 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-2 Region-1 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network output index count
0x00, 0x0e, // Mesh-2 Region-1 neural network output index-14
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network input index count
0x00, 0x04, // Mesh-2 Region-1 neural network input index-4
0x00, 0x07, // Mesh-2 Region-1 neural network input index-7
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network layer-0 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x04, // Mesh-2 Region-1 neural network layer-0 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-2 Region-1 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network layer-1 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00 // 1.0f
};
const unsigned char RawV25::rbfBehavior[] = {
0x00, 0x00, 0x00, 0x02, // Solver LOD mapping lods length (2)
0x00, 0x00, // Solver LOD mapping lod 0 (0)
0x00, 0x01, // Solver LOD mapping lod 1 (1)
0x00, 0x00, 0x00, 0x02, // Solver LOD mapping indices length (2)
0x00, 0x00, 0x00, 0x02, // Solver LODs lod 0 indices length (2)
0x00, 0x00, // Solver index 0 (0)
0x00, 0x01, // Solver index 1 (1)
0x00, 0x00, 0x00, 0x02, // Solver LODs lod 1 indices length (2)
0x00, 0x01, // Solver index 0 (1)
0x00, 0x02, // Solver index 1 (2)
0x00, 0x00, 0x00, 0x03, // Solvers length (3)
// Solver 0
0x00, 0x00, 0x00, 0x49, // Solver size (73)
0x00, 0x00, 0x00, 0x03, // Solver name length (3)
0x52, 0x53, 0x41, // Solver name (RSA)
0x00, 0x00, 0x00, 0x02, // Raw control indices length (2)
0x00, 0x0b, // Raw control index 0 (11)
0x00, 0x0c, // Raw control index 1 (12)
0x00, 0x00, 0x00, 0x03, // Solver pose indices length (3)
0x00, 0x00, // Pose index 0 (0)
0x00, 0x01, // Pose index 1 (1)
0x00, 0x02, // Pose index 2 (2)
0x00, 0x00, 0x00, 0x06, // Raw control values length (6)
0x40, 0x00, 0x00, 0x00, // Pose 0 Raw control value 0 (2.0)
0x00, 0x00, 0x00, 0x00, // Pose 0 Raw control value 1 (0.0)
0x3f, 0x80, 0x00, 0x00, // Pose 1 Raw control value 0 (1.0)
0x3f, 0x80, 0x00, 0x00, // Pose 1 Raw control value 1 (1.0)
0x40, 0x40, 0x00, 0x00, // Pose 2 Raw control value 0 (3.0)
0xc0, 0x40, 0x00, 0x00, // Pose 2 Raw control value 1 (-3.0)
0x3f, 0x80, 0x00, 0x00, // Solver radius (1.0)
0x3f, 0x80, 0x00, 0x00, // Solver weight threshold (1.0)
0x00, 0x00, // Solver type (0)
0x00, 0x00, // Solver automatic radius (0)
0x00, 0x01, // Solver distance method (1)
0x00, 0x00, // Solver normalize method (0)
0x00, 0x02, // Solver function type (2)
0x00, 0x00, // Solver TwistAxis method (0)
// Solver 1
0x00, 0x00, 0x00, 0x35, // Solver size (53)
0x00, 0x00, 0x00, 0x03, // Solver name length (3)
0x52, 0x53, 0x42, // Solver name (RSB)
0x00, 0x00, 0x00, 0x01, // Raw control indices length (1)
0x00, 0x03, // Raw control index 0 (3)
0x00, 0x00, 0x00, 0x02, // Solver pose indices length (2)
0x00, 0x03, // Pose index 0 (3)
0x00, 0x04, // Pose index 1 (4)
0x00, 0x00, 0x00, 0x02, // Raw control values length (2)
0x00, 0x00, 0x00, 0x00, // Pose 2 Raw control value 0 (0.0)
0x40, 0x80, 0x00, 0x00, // Pose 3 Raw control value 1 (4.0)
0x40, 0x00, 0x00, 0x00, // Solver radius 0 (2.0)
0x40, 0x00, 0x00, 0x00, // Solver weight threshold 0 (2.0)
0x00, 0x01, // Solver type (1)
0x00, 0x00, // Solver automatic radius (0)
0x00, 0x03, // Solver distance method (3)
0x00, 0x01, // Solver normalize method (1)
0x00, 0x02, // Solver function type (2)
0x00, 0x01, // Solver TwistAxis method (1)
// Solver 2
0x00, 0x00, 0x00, 0x49, // Solver size (73)
0x00, 0x00, 0x00, 0x03, // Solver name length (3)
0x52, 0x53, 0x43, // Solver name (RSC)
0x00, 0x00, 0x00, 0x02, // Raw control indices length (2)
0x00, 0x16, // Raw control index 0 (22)
0x00, 0x17, // Raw control index 0 (23)
0x00, 0x00, 0x00, 0x03, // Solver pose indices length (3)
0x00, 0x05, // Pose index 0 (5)
0x00, 0x06, // Pose index 1 (6)
0x00, 0x07, // Pose index 2 (7)
0x00, 0x00, 0x00, 0x06, // Raw control values length (6)
0x40, 0x00, 0x00, 0x00, // Pose 5 Raw control value 0(2.0)
0x00, 0x00, 0x00, 0x00, // Pose 5 Raw control value 1(0.0)
0x3f, 0x80, 0x00, 0x00, // Pose 6 Raw control value 0(1.0)
0x3f, 0x80, 0x00, 0x00, // Pose 6 Raw control value 1(1.0)
0x40, 0x40, 0x00, 0x00, // Pose 7 Raw control value 0(3.0)
0xc0, 0x40, 0x00, 0x00, // Pose 7 Raw control value 1(-3.0f)
0x3f, 0x80, 0x00, 0x00, // Solver radius (1.0)
0x3f, 0x80, 0x00, 0x00, // Solver weight threshold (0.5)
0x00, 0x00, // Solver type (0)
0x00, 0x00, // Solver automatic radius (0)
0x00, 0x01, // Solver distance method (1)
0x00, 0x00, // Solver normalize method (0)
0x00, 0x00, // Solver function type (0)
0x00, 0x00, // Solver TwistAxis method (0)
0x00, 0x00, 0x00, 0x08, // Pose length (8)
// Pose 0
0x00, 0x00, 0x00, 0x02, // pose name length (2)
0x52, 0x41, // pose name (RA)
0x00, 0x00, 0x00, 0x00, // Solver pose scale 0 (0.0)
// Pose 1
0x00, 0x00, 0x00, 0x02, // pose name length (2)
0x52, 0x42, // pose name (RB)
0x3f, 0x80, 0x00, 0x00, // Solver pose scale (1.0)
// Pose 2
0x00, 0x00, 0x00, 0x02, // pose name length (2)
0x52, 0x43, // pose name (RC)
0x40, 0x00, 0x00, 0x00, // Solver pose scale (2.0)
// Pose 3
0x00, 0x00, 0x00, 0x02, // Pose name length (2)
0x52, 0x44, // pose name (RD)
0x40, 0x00, 0x00, 0x00, // Solver pose scale 0 (2.0)
// Pose 4
0x00, 0x00, 0x00, 0x02, // pose name length (2)
0x52, 0x45, // pose name(RE)
0x3f, 0x80, 0x00, 0x00, // Solver pose scale (1.0)
// Pose 5
0x00, 0x00, 0x00, 0x02, // pose name length (2)
0x52, 0x46, // pose name(RF)
0x3f, 0x80, 0x00, 0x00, // Solver scale 0 (1.0)
// Pose 6
0x00, 0x00, 0x00, 0x02, // pose name ,length (2)
0x52, 0x47, // pose name(RG)
0x3f, 0x80, 0x00, 0x00, // Solver pose scale (1.0)
// Pose 7
0x00, 0x00, 0x00, 0x02, // pose name length (2)
0x52, 0x48, // pose name(RH)
0x3f, 0x00, 0x00, 0x00, // Solver pose scale (0.5)
};
const unsigned char RawV25::rbfBehaviorExt[] = {
0x00, 0x00, 0x00, 0x09, // Pose control name count
0x00, 0x00, 0x00, 0x02, // Pose control name 0 length
0x50, 0x41, // Pose control name 0 : PA
0x00, 0x00, 0x00, 0x02, // Pose control name 1 length
0x50, 0x42, // Pose control name 1 : PB
0x00, 0x00, 0x00, 0x02, // Pose control name 2 length
0x50, 0x43, // Pose control name 2 : PC
0x00, 0x00, 0x00, 0x02, // Pose control name 3 length
0x50, 0x44, // Pose control name 3 : PD
0x00, 0x00, 0x00, 0x02, // Pose control name 4 length
0x50, 0x45, // Pose control name 4 : PE
0x00, 0x00, 0x00, 0x02, // Pose control name 5 length
0x50, 0x46, // Pose control name 5 : PF
0x00, 0x00, 0x00, 0x02, // Pose control name 6 length
0x50, 0x47, // Pose control name 6 : PG
0x00, 0x00, 0x00, 0x02, // Pose control name 7 length
0x50, 0x48, // Pose control name 7 : PH
0x00, 0x00, 0x00, 0x02, // Pose control name 8 length
0x50, 0x49, // Pose control name 8 : PI
0x00, 0x00, 0x00, 0x08, // Pose count
0x00, 0x00, 0x00, 0x01, // Pose-0 input control index count
0x00, 0x00, // Pose-0 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-0 output control index count
0x00, 0x08, // Pose-0 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-0 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-0 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-1 input control index count
0x00, 0x01, // Pose-1 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-1 output control index count
0x00, 0x09, // Pose-1 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-1 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-1 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-2 input control index count
0x00, 0x02, // Pose-2 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-2 output control index count
0x00, 0x0a, // Pose-2 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-2 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-2 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-3 input control index count
0x00, 0x03, // Pose-3 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-3 output control index count
0x00, 0x0b, // Pose-3 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-3 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-3 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-4 input control index count
0x00, 0x04, // Pose-4 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-4 output control index count
0x00, 0x0c, // Pose-4 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-4 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-4 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-5 input control index count
0x00, 0x05, // Pose-5 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-5 output control index count
0x00, 0x0d, // Pose-5 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-5 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-5 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-6 input control index count
0x00, 0x06, // Pose-6 input control index-0
0x00, 0x00, 0x00, 0x01, // Pose-6 output control index count
0x00, 0x0e, // Pose-6 output control index-0
0x00, 0x00, 0x00, 0x01, // Pose-6 output control weight count
0x3f, 0x80, 0x00, 0x00, // Pose-6 output control weight-0 (1.0)
0x00, 0x00, 0x00, 0x01, // Pose-7 input control index count
0x00, 0x07, // Pose-7 input control index-0
0x00, 0x00, 0x00, 0x02, // Pose-7 output control index count
0x00, 0x0f, // Pose-7 output control index-0
0x00, 0x10, // Pose-7 output control index-1
0x00, 0x00, 0x00, 0x02, // Pose-7 output control weight count
0x3f, 0x00, 0x00, 0x00, // Pose-7 output control weight-0 (0.5)
0x3f, 0x00, 0x00, 0x00 // Pose-7 output control weight-1 (0.5)
};
const unsigned char RawV25::jointBehaviorMetadata[] = {
0x00, 0x00, 0x00, 0x09, // joint representations length (9)
0x00, 0x00, // joint 0 translation (Vector)
0x00, 0x00, // joint 0 rotation (EulerAngles)
0x00, 0x00, // joint 0 scale (Vector)
0x00, 0x00, // joint 1 translation (Vector)
0x00, 0x00, // joint 1 rotation (EulerAngles)
0x00, 0x00, // joint 1 scale (Vector)
0x00, 0x00, // joint 2 translation (Vector)
0x00, 0x01, // joint 2 rotation (Quaternion)
0x00, 0x00, // joint 2 scale (Vector)
0x00, 0x00, // joint 3 translation (Vector)
0x00, 0x01, // joint 3 rotation (Quaternion)
0x00, 0x00, // joint 3 scale (Vector)
0x00, 0x00, // joint 4 translation (Vector)
0x00, 0x00, // joint 4 rotation (EulerAngles)
0x00, 0x00, // joint 4 scale (Vector)
0x00, 0x00, // joint 5 translation (Vector)
0x00, 0x00, // joint 5 rotation (EulerAngles)
0x00, 0x00, // joint 5 scale (Vector)
0x00, 0x00, // joint 6 translation (Vector)
0x00, 0x00, // joint 6 rotation (EulerAngles)
0x00, 0x00, // joint 6 scale (Vector)
0x00, 0x00, // joint 7 translation (Vector)
0x00, 0x01, // joint 7 rotation (Quaternion)
0x00, 0x00, // joint 7 translation (Vector)
0x00, 0x00, // joint 8 translation (Vector)
0x00, 0x00, // joint 8 rotation (EulerAngles)
0x00, 0x00, // joint 8 translation (Vector)
};
const unsigned char RawV25::twistSwingBehavior[] = {
0x00, 0x00, 0x00, 0x03, // twist setups length (3)
0x00, 0x00, 0x00, 0x02, // setup 0 twist blend weights length (2)
0x3f, 0x80, 0x00, 0x00, // setup 0 blend weight 0 (1.0)
0x40, 0x00, 0x00, 0x00, // setup 0 blend weight 1 (2.0)
0x00, 0x00, 0x00, 0x02, // setup 0 twist output joint indices length (2)
0x00, 0x00, // setup 0 twist output index 0 (0)
0x00, 0x01, // setup 0 twist output index 1 (1)
0x00, 0x00, 0x00, 0x04, // setup 0 twist input control indices length (4)
0x00, 0x05, // setup 0 twist input index 0 (5)
0x00, 0x06, // setup 0 twist input index 1 (6)
0x00, 0x07, // setup 0 twist input index 2 (7)
0x00, 0x08, // setup 0 twist input index 3 (8)
0x00, 0x00, // setup 0 twist axis (X)
0x00, 0x00, 0x00, 0x02, // setup 1 twist blend weights length (2)
0xc0, 0x00, 0x00, 0x00, // setup 1 blend weight 0 (-2.0)
0xbf, 0x80, 0x00, 0x00, // setup 1 blend weight 1 (-1.0)
0x00, 0x00, 0x00, 0x02, // setup 1 twist output joint indices length (2)
0x00, 0x04, // setup 1 twist output index 0 (4)
0x00, 0x06, // setup 1 twist output index 1 (6)
0x00, 0x00, 0x00, 0x04, // setup 1 twist input control indices length (4)
0x00, 0x0b, // setup 1 twist input index 0 (11)
0x00, 0x0c, // setup 1 twist input index 1 (12)
0x00, 0x0d, // setup 1 twist input index 2 (13)
0x00, 0x0e, // setup 1 twist input index 3 (14)
0x00, 0x01, // setup 1 twist axis (Y)
0x00, 0x00, 0x00, 0x01, // setup 2 twist blend weights length (1)
0x3f, 0x80, 0x00, 0x00, // setup 2 blend weight 0 (1.0)
0x00, 0x00, 0x00, 0x01, // setup 2 twist output joint indices length (1)
0x00, 0x05, // setup 2 twist output index 5 (5)
0x00, 0x00, 0x00, 0x04, // setup 2 twist input control indices length (4)
0x00, 0x1b, // setup 2 twist input index 0 (27)
0x00, 0x1c, // setup 2 twist input index 1 (28)
0x00, 0x1d, // setup 2 twist input index 2 (29)
0x00, 0x1e, // setup 2 twist input index 3 (30)
0x00, 0x02, // setup 2 twist axis (Z)
0x00, 0x00, 0x00, 0x03, // swing setups length (3)
0x00, 0x00, 0x00, 0x02, // setup 0 swing blend weights length (2)
0x3f, 0x80, 0x00, 0x00, // setup 0 blend weight 0 (1.0)
0x40, 0x00, 0x00, 0x00, // setup 0 blend weight 1 (2.0)
0x00, 0x00, 0x00, 0x02, // setup 0 swing output joint indices length (2)
0x00, 0x00, // setup 0 swing output index 0 (0)
0x00, 0x01, // setup 0 swing output index 1 (1)
0x00, 0x00, 0x00, 0x04, // setup 0 swing input control indices length (4)
0x00, 0x05, // setup 0 swing input index 0 (5)
0x00, 0x06, // setup 0 swing input index 1 (6)
0x00, 0x07, // setup 0 swing input index 2 (7)
0x00, 0x08, // setup 0 swing input index 3 (8)
0x00, 0x00, // setup 0 twist axis (X)
0x00, 0x00, 0x00, 0x02, // setup 1 swing blend weights length (2)
0xc0, 0x00, 0x00, 0x00, // setup 1 blend weight 0 (-2.0)
0xbf, 0x80, 0x00, 0x00, // setup 1 blend weight 1 (-1.0)
0x00, 0x00, 0x00, 0x02, // setup 1 swing output joint indices length (2)
0x00, 0x04, // setup 1 swing output index 0 (4)
0x00, 0x06, // setup 1 swing output index 1 (6)
0x00, 0x00, 0x00, 0x04, // setup 1 swing input control indices length (4)
0x00, 0x0b, // setup 1 swing input index 0 (11)
0x00, 0x0c, // setup 1 swing input index 1 (12)
0x00, 0x0d, // setup 1 swing input index 2 (13)
0x00, 0x0e, // setup 1 swing input index 3 (14)
0x00, 0x01, // setup 1 twist axis (Y)
0x00, 0x00, 0x00, 0x01, // setup 2 swing blend weights length (1)
0x3f, 0x80, 0x00, 0x00, // setup 2 blend weight 0 (1.0)
0x00, 0x00, 0x00, 0x01, // setup 2 swing output joint indices length (1)
0x00, 0x05, // setup 2 swing output index 5 (5)
0x00, 0x00, 0x00, 0x04, // setup 2 swing input control indices length (4)
0x00, 0x1b, // setup 2 swing input index 0 (27)
0x00, 0x1c, // setup 2 swing input index 1 (28)
0x00, 0x1d, // setup 2 swing input index 2 (29)
0x00, 0x1e, // setup 2 swing input index 3 (30)
0x00, 0x02 // setup 2 twist axis (Z)
};
std::vector<char> RawV25::getBytes() {
#if !defined(__clang__) && defined(__GNUC__) && (__GNUC__ >= 12)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstringop-overflow"
#endif
std::vector<char> bytes;
// Header
bytes.insert(bytes.end(), header, header + sizeof(header));
// Descriptor
bytes.insert(bytes.end(), descriptor, descriptor + sizeof(descriptor));
// Definition
bytes.insert(bytes.end(), definition, definition + sizeof(definition));
// Behavior
// > Controls
bytes.insert(bytes.end(), controls, controls + sizeof(controls));
bytes.insert(bytes.end(), conditionals, conditionals + sizeof(conditionals));
bytes.insert(bytes.end(), psds, psds + sizeof(psds));
// > Joints
bytes.insert(bytes.end(), joints, joints + sizeof(joints));
// > BlendShapes
bytes.insert(bytes.end(), blendshapes, blendshapes + sizeof(blendshapes));
// > AnimatedMaps
bytes.insert(bytes.end(), animatedmaps, animatedmaps + sizeof(animatedmaps));
bytes.insert(bytes.end(), conditionals, conditionals + sizeof(conditionals));
// Geometry
bytes.insert(bytes.end(), geometry, geometry + sizeof(geometry));
// Machine learned behavior
bytes.insert(bytes.end(), machineLearnedBehavior, machineLearnedBehavior + sizeof(machineLearnedBehavior));
// RBF behavior
bytes.insert(bytes.end(), rbfBehavior, rbfBehavior + sizeof(rbfBehavior));
// RBF behavior ext
bytes.insert(bytes.end(), rbfBehaviorExt, rbfBehaviorExt + sizeof(rbfBehaviorExt));
// JointBehavior meta data
bytes.insert(bytes.end(), jointBehaviorMetadata, jointBehaviorMetadata + sizeof(jointBehaviorMetadata));
// Twist swing behavior
bytes.insert(bytes.end(), twistSwingBehavior, twistSwingBehavior + sizeof(twistSwingBehavior));
return bytes;
#if !defined(__clang__) && defined(__GNUC__) && (__GNUC__ >= 12)
#pragma GCC diagnostic pop
#endif
}
std::vector<char> RawV24DowngradedFromV25::getBytes() {
auto bytes = RawV25::getBytes();
bytes[5] = 0x00;
bytes[6] = 0x04;
return bytes;
}
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wexit-time-destructors"
#endif
// Descriptor
const pma::String<char> DecodedV25::name = "test";
const Archetype DecodedV25::archetype = Archetype::other;
const Gender DecodedV25::gender = Gender::other;
const std::uint16_t DecodedV25::age = 42u;
const pma::Vector<DecodedV25::StringPair> DecodedV25::metadata = {
{"key-A", "value-A"},
{"key-B", "value-B"}
};
const TranslationUnit DecodedV25::translationUnit = TranslationUnit::m;
const RotationUnit DecodedV25::rotationUnit = RotationUnit::radians;
const CoordinateSystem DecodedV25::coordinateSystem = {
Direction::right,
Direction::up,
Direction::front
};
const std::uint16_t DecodedV25::lodCount[] = {
2u, // MaxLOD-0 - MinLOD-1
1u, // MaxLOD-1 - MinLOD-1
1u // MaxLOD-0 - MinLOD-0
};
const std::uint16_t DecodedV25::maxLODs[] = {
0u, // MaxLOD-0 - MinLOD-1
1u, // MaxLOD-1 - MinLOD-0
0u // MaxLOD-0 - MinLOD-0
};
const pma::String<char> DecodedV25::complexity = "A";
const pma::String<char> DecodedV25::dbName = "testDB";
// Definition
const pma::Vector<pma::String<char> > DecodedV25::guiControlNames = {
"GA", "GB", "GC", "GD", "GE", "GF", "GG", "GH", "GI"
};
const pma::Vector<pma::String<char> > DecodedV25::rawControlNames = {
"RA", "RB", "RC", "RD", "RE", "RF", "RG", "RH", "RI"
};
const DecodedV25::VectorOfCharStringMatrix DecodedV25::jointNames = {
{ // MaxLOD-0 - MinLOD-1
{"JA", "JB", "JC", "JD", "JE", "JF", "JG", "JH", "JI"},
{"JA", "JB", "JC", "JD", "JG", "JI"}
},
{ // MaxLOD-1 - MinLOD-0
{"JA", "JB", "JC", "JD", "JG", "JI"}
},
{ // MaxLOD-0 - MinLOD-0
{"JA", "JB", "JC", "JD", "JE", "JF", "JG", "JH", "JI"},
}
};
const DecodedV25::VectorOfCharStringMatrix DecodedV25::blendShapeNames = {
{ // MaxLOD-0 - MinLOD-1
{"BA", "BB", "BC", "BD", "BE", "BF", "BG", "BH", "BI"},
{"BC", "BF", "BH", "BI"}
},
{ // MaxLOD-1 - MinLOD-1
{"BC", "BF", "BH", "BI"}
},
{ // MaxLOD-0 - MinLOD-0
{"BA", "BB", "BC", "BD", "BE", "BF", "BG", "BH", "BI"},
}
};
const DecodedV25::VectorOfCharStringMatrix DecodedV25::animatedMapNames = {
{ // MaxLOD-0 - MinLOD-1
{"AA", "AB", "AC", "AD", "AE", "AF", "AG", "AH", "AI", "AJ"},
{"AC", "AF", "AH", "AI"}
},
{ // MaxLOD-1 - MinLOD-1
{"AC", "AF", "AH", "AI"}
},
{ // MaxLOD-0 - MinLOD-0
{"AA", "AB", "AC", "AD", "AE", "AF", "AG", "AH", "AI", "AJ"},
}
};
const DecodedV25::VectorOfCharStringMatrix DecodedV25::meshNames = {
{ // MaxLOD-0 - MinLOD-1
{"MA", "MB"},
{"MC"}
},
{ // MaxLOD-1 - MinLOD-1
{"MC"}
},
{ // MaxLOD-0 - MinLOD-0
{"MA", "MB"}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::meshBlendShapeIndices = {
{ // MaxLOD-0 - MinLOD-1
{0, 1, 2, 3, 4, 5, 6},
{7, 8}
},
{ // MaxLOD-1 - MinLOD-1
{0, 1}
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 2, 3, 4, 5, 6},
}
};
const pma::Matrix<std::uint16_t> DecodedV25::jointHierarchy = {
{ // MaxLOD-0 - MinLOD-1
{0, 0, 0, 1, 1, 4, 2, 4, 2}
},
{ // MaxLOD-1 - MinLOD-1
{0, 0, 0, 1, 2, 2}
},
{ // MaxLOD-0 - MinLOD-0
{0, 0, 0, 1, 1, 4, 2, 4, 2}
}
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV25::neutralJointTranslations = {
{ // MaxLOD-0 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
}
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV25::neutralJointRotations = {
{ // MaxLOD-0 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
}
};
// Behavior
const std::uint16_t DecodedV25::guiControlCount = 9u;
const std::uint16_t DecodedV25::rawControlCount = 9u;
const std::uint16_t DecodedV25::psdCount = 12u;
// Behavior->Conditionals
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::conditionalInputIndices = {
{ // MaxLOD-0 - MinLOD-1
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8},
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::conditionalOutputIndices = {
{ // MaxLOD-0 - MinLOD-1
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8},
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV25::conditionalFromValues = {
{ // MaxLOD-0 - MinLOD-1
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f, 0.0f, 0.4f, 0.7f, 0.5f, 0.0f, 0.1f, 0.6f, 0.2f, 0.0f},
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f}
},
{ // MaxLOD-1 - MinLOD-1
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f}
},
{ // MaxLOD-0 - MinLOD-0
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f, 0.0f, 0.4f, 0.7f, 0.5f, 0.0f, 0.1f, 0.6f, 0.2f, 0.0f}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV25::conditionalToValues = {
{ // MaxLOD-0 - MinLOD-1
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f, 0.4f, 0.7f, 1.0f, 1.0f, 1.0f, 0.6f, 1.0f, 0.8f, 1.0f},
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f}
},
{ // MaxLOD-1 - MinLOD-1
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f}
},
{ // MaxLOD-1 - MinLOD-1
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f, 0.4f, 0.7f, 1.0f, 1.0f, 1.0f, 0.6f, 1.0f, 0.8f, 1.0f}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV25::conditionalSlopeValues = {
{ // MaxLOD-0 - MinLOD-1
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f, 0.6f, 0.6f, 0.6f, 0.5f, 0.6f, 0.7f, 0.7f, 0.8f, 0.9f},
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f}
},
{ // MaxLOD-1 - MinLOD-1
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f}
},
{ // MaxLOD-0 - MinLOD-0
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f, 0.6f, 0.6f, 0.6f, 0.5f, 0.6f, 0.7f, 0.7f, 0.8f, 0.9f}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV25::conditionalCutValues = {
{ // MaxLOD-0 - MinLOD-1
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f, 1.0f, 1.0f, 1.0f, 0.2f, 0.4f, 0.8f, 0.8f, 1.0f, 0.2f},
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f}
},
{ // MaxLOD-1 - MinLOD-1
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f}
},
{ // MaxLOD-0 - MinLOD-0
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f, 1.0f, 1.0f, 1.0f, 0.2f, 0.4f, 0.8f, 0.8f, 1.0f, 0.2f}
}
};
// Behavior->PSDs
const pma::Vector<std::uint16_t> DecodedV25::psdRowIndices = {
8, 8, 8, 9, 9, 10, 10, 10, 11, 12, 13, 13, 13, 14, 14, 15, 16, 18, 18, 18, 18, 19, 19, 20
};
const pma::Vector<std::uint16_t> DecodedV25::psdColumnIndices = {
0, 3, 6, 2, 5, 2, 3, 7, 3, 2, 0, 1, 2, 3, 6, 0, 4, 0, 3, 4, 5, 6, 7, 2
};
const pma::Vector<float> DecodedV25::psdValues = {
1.0f, 0.9f, 0.9f, 0.6f, 1.0f, 0.8f, 0.9f, 0.8f, 1.0f, 0.3f, 1.0f, 0.9f, 1.0f, 0.9f, 0.5f, 0.5f, 0.9f, 0.7f, 0.6f, 1.0f, 1.0f,
1.0f, 0.6f, 1.0f
};
// Behavior->Joints
const pma::Vector<std::uint16_t> DecodedV25::jointRowCount = {
81u, // MaxLOD-0 - MinLOD-1
54u, // MaxLOD-1 - MinLOD-1
81u // MaxLOD-0 - MinLOD-0
};
const std::uint16_t DecodedV25::jointColumnCount = 10u;
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::jointVariableIndices = {
{ // MaxLOD-0 - MinLOD-1
{2, 3, 4, 5, 12, 13, 14, 18, 20, 36, 38, 39, 40, 41, 45, 46, 48, 49, 50, 55, 56, 57, 58, 59, 63, 71},
{2, 3, 4, 5, 12, 13, 14, 18, 20, 39, 40, 41, 48, 49, 50, 55, 56, 57, 58, 59}
},
{ // MaxLOD-1 - MinLOD-1
{2, 3, 4, 5, 12, 13, 14, 18, 20, 37, 38, 39, 40, 41}
},
{ // MaxLOD-0 - MinLOD-0
{2, 3, 4, 5, 12, 13, 14, 18, 20, 36, 38, 39, 40, 41, 45, 46, 48, 49, 50, 55, 56, 57, 58, 59, 63, 71}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::jointGroupLODs = {
{ // Joint Group 0
{3, 3}, // MaxLOD-0 - MaxLOD-1
{3}, // MaxLOD-1 - MaxLOD-1
{3}, // MaxLOD-0 - MaxLOD-1
},
{ // Joint group 1
{4, 2}, // MaxLOD-0 - MaxLOD-1
{2}, // MaxLOD-1 - MaxLOD-1
{4} // MaxLOD-0 - MaxLOD-0
},
{ // Joint group 2
{3, 2}, // MaxLOD-0 - MinLOD-1
{2}, // MaxLOD-1 - MinLOD-1
{3} // MaxLOD-0 - MinLOD-0
},
{ // Joint group 3
{3, 0}, // MaxLOD-0 - MinLOD-1
{0}, // MaxLOD-1 - MinLOD-1
{3} // MaxLOD-0 - MinLOD-0
}
};
const pma::Vector<pma::Vector<pma::Matrix<std::uint16_t> > > DecodedV25::jointGroupInputIndices = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8},
{0, 1, 2, 3, 6, 7, 8}
},
{ // MaxLOD-1 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8}
},
{ // MaxLOD-0 - MaxLOD-0
{0, 1, 2, 3, 6, 7, 8}
}
},
{ // Joint Group 1
{ // MaxLOD-0 - MaxLOD-1
{3, 4, 7, 8, 9},
{3, 4, 7, 8, 9}
},
{ // MaxLOD-1 - MaxLOD-1
{3, 4, 7, 8, 9}
},
{ // MaxLOD-0 - MaxLOD-0
{3, 4, 7, 8, 9}
}
},
{ // Joint Group 2
{ // MaxLOD-0 - MaxLOD-1
{4, 5, 8, 9},
{4, 5, 8, 9}
},
{ // MaxLOD-1 - MaxLOD-1
{4, 5, 8, 9}
},
{ // MaxLOD-0 - MaxLOD-0
{4, 5, 8, 9}
}
},
{ // Joint Group 3
{ // MaxLOD-0 - MaxLOD-1
{2, 5, 6, 8},
{2, 5, 6, 8}
},
{ // MaxLOD-1 - MaxLOD-1
{}
},
{ // MaxLOD-0 - MaxLOD-0
{2, 5, 6, 8}
}
}
};
const pma::Vector<pma::Vector<pma::Matrix<std::uint16_t> > > DecodedV25::jointGroupOutputIndices = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{2, 3, 5},
{2, 3, 5}
},
{ // MaxLOD-1 - MaxLOD-1
{2, 3, 5}
},
{ // MaxLOD-0 - MaxLOD-0
{2, 3, 5},
}
},
{ // Joint Group 1
{ // MaxLOD-0 - MaxLOD-1
{18, 20, 36, 38},
{18, 20}
},
{ // MaxLOD-1 - MaxLOD-1
{18, 20}
},
{ // MaxLOD-0 - MaxLOD-0
{18, 20, 36, 38}
}
},
{ // Joint Group 2
{ // MaxLOD-0 - MaxLOD-1
{55, 56, 63},
{55, 56}
},
{ // MaxLOD-1 - MaxLOD-1
{37, 38}
},
{ // MaxLOD-0 - MaxLOD-0
{55, 56, 63}
}
},
{ // Joint Group 3
{ // MaxLOD-0 - MaxLOD-1
{45, 46, 71},
{}
},
{ // MaxLOD-1 - MaxLOD-1
{}
},
{ // MaxLOD-0 - MaxLOD-0
{45, 46, 71}
}
}
};
const pma::Vector<pma::Vector<pma::Matrix<float> > > DecodedV25::jointGroupValues = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
},
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
}
},
{ // MaxLOD-1 - MinLOD-1
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
}
}
},
{ // Joint group 1
{ // MaxLOD-0 - MaxLOD-1
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f,
0.11f, 0.12f, 0.13f, 0.14f, 0.15f,
0.16f, 0.17f, 0.18f, 0.19f, 0.20f
},
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f
}
},
{ // MaxLOD-1 - MinLOD-1
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f,
0.11f, 0.12f, 0.13f, 0.14f, 0.15f,
0.16f, 0.17f, 0.18f, 0.19f, 0.20f
}
}
},
{ // Joint group 2
{ // MaxLOD-0 - MaxLOD-1
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
},
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f
}
},
{ // MaxLOD-1 - MinLOD-1
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
}
}
},
{ // Joint group 3
{ // MaxLOD-0 - MaxLOD-1
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
},
{
}
},
{ // MaxLOD-1 - MinLOD-1
{
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
}
}
}
};
const pma::Vector<pma::Vector<pma::Matrix<std::uint16_t> > > DecodedV25::jointGroupJointIndices = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{0},
{0}
},
{ // MaxLOD-1 - MinLOD-1
{0}
},
{ // MaxLOD-0 - MinLOD-0
{0}
}
},
{ // Joint Group 1
{ // MaxLOD-0 - MaxLOD-1
{2, 4},
{2}
},
{ // MaxLOD-1 - MinLOD-1
{2}
},
{ // MaxLOD-0 - MinLOD-0
{2, 4}
}
},
{ // Joint Group 2
{ // MaxLOD-0 - MaxLOD-1
{6, 7},
{6}
},
{ // MaxLOD-1 - MinLOD-1
{4}
},
{ // MaxLOD-0 - MinLOD-0
{6, 7}
}
},
{ // Joint Group 3
{ // MaxLOD-0 - MaxLOD-1
{5, 7},
{}
},
{ // MaxLOD-1 - MinLOD-1
{}
},
{ // MaxLOD-0 - MinLOD-0
{5, 7}
}
}
};
// Behavior->BlendShapes
const pma::Matrix<std::uint16_t> DecodedV25::blendShapeLODs = {
{
{7, 4}, // MaxLOD-0 - MaxLOD-1
{4}, // MaxLOD-1 - MinLOD-1
{7} // MaxLOD-0 - MinLOD-0
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::blendShapeInputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8},
{0, 1, 2, 3}
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 2, 3}
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 2, 3, 6, 7, 8}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::blendShapeOutputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8},
{0, 1, 2, 3}
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 2, 3}
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 2, 3, 6, 7, 8}
}
};
// Behavior->AnimatedMaps
const pma::Vector<std::uint16_t> DecodedV25::animatedMapCount = {
10, // MaxLOD-0 - MaxLOD-1
4, // MaxLOD-1 - MinLOD-1
10 // MaxLOD-0 - MinLOD-0
};
const pma::Matrix<std::uint16_t> DecodedV25::animatedMapLODs = {
{
{15, 6}, // MaxLOD-0 - MaxLOD-1
{6}, // MaxLOD-1 - MinLOD-1
{15} // MaxLOD-0 - MinLOD-0
}
};
// Geometry
const pma::Vector<std::uint32_t> DecodedV25::meshCount = {
3u, // MaxLOD-0 - MaxLOD-1
1u, // MaxLOD-1 - MinLOD-1
2u // MaxLOD-0 - MinLOD-0
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV25::vertexPositions = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
},
{ // Mesh-2
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
}
};
const pma::Vector<pma::Matrix<TextureCoordinate> > DecodedV25::vertexTextureCoordinates = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{7.0f, 7.0f},
{8.0f, 8.0f},
{9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f},
{5.0f, 5.0f},
{6.0f, 6.0f}
},
{ // Mesh-2
{1.0f, 1.0f},
{2.0f, 2.0f},
{3.0f, 3.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{1.0f, 1.0f},
{2.0f, 2.0f},
{3.0f, 3.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{7.0f, 7.0f},
{8.0f, 8.0f},
{9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f},
{5.0f, 5.0f},
{6.0f, 6.0f}
}
}
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV25::vertexNormals = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
},
{ // Mesh-2
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
}
};
const pma::Vector<pma::Matrix<VertexLayout> > DecodedV25::vertexLayouts = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
},
{ // Mesh-1
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
},
{ // Mesh-2
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
},
{ // Mesh-1
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
}
}};
const pma::Matrix<pma::Matrix<std::uint32_t> > DecodedV25::faces = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 1, 2}
},
{ // Mesh-1
{0, 1, 2}
},
{ // Mesh-2
{0, 1, 2}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 1, 2}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 1, 2}
},
{ // Mesh-1
{0, 1, 2}
}
}};
const pma::Matrix<std::uint16_t> DecodedV25::maxInfluencePerVertex = {
{ // MaxLOD-0 - MaxLOD-1
8u, // Mesh-0
8u, // Mesh-1
8u // Mesh-2
},
{ // MaxLOD-1 - MinLOD-1
8u // Mesh-0 (Mesh-2 under MaxLOD-0)
},
{ // MaxLOD-0 - MinLOD-0
8u, // Mesh-0
8u // Mesh-1
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV25::skinWeightsValues = {
{ // MaxLOD-0 - MinLOD-1
{ // Mesh-0
{0.7f, 0.1f, 0.2f},
{0.5f, 0.5f},
{0.4f, 0.6f}
},
{ // Mesh-1
{0.4f, 0.3f, 0.3f},
{0.8f, 0.2f},
{0.1f, 0.9f}
},
{ // Mesh-2
{0.1f, 0.3f, 0.6f},
{0.3f, 0.7f},
{0.2f, 0.8f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0.1f, 0.3f, 0.6f},
{1.0f}, // 0.3f normalized to 1.0f
{1.0f} // 0.8f normalized to 1.0f
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0.7f, 0.1f, 0.2f},
{0.5f, 0.5f},
{0.4f, 0.6f}
},
{ // Mesh-1
{0.4f, 0.3f, 0.3f},
{0.8f, 0.2f},
{0.1f, 0.9f}
}
}
};
const pma::Matrix<pma::Matrix<std::uint16_t> > DecodedV25::skinWeightsJointIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 1, 2},
{3, 4},
{5, 6}
},
{ // Mesh-1
{0, 1, 2},
{3, 4},
{5, 6}
},
{ // Mesh-2
{0, 1, 2},
{3, 4},
{5, 6}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 1, 2},
{3},
{4}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 1, 2},
{3, 4},
{5, 6}
},
{ // Mesh-1
{0, 1, 2},
{3, 4},
{5, 6}
}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::correctiveBlendShapeIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
2
},
{ // Mesh-1
2
},
{ // Mesh-2
2, 3
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
2
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
2
},
{ // Mesh-1
2
}
}
};
const pma::Matrix<pma::Matrix<Vector3> > DecodedV25::correctiveBlendShapeDeltas = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{ // Blendshape-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // Mesh-1
{ // Blendshape-0
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
},
{ // Mesh-2
{ // Blendshape-0
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
},
{ // Blendshape-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f}
}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{ // Blendshape-0
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{ // Blendshape-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // Mesh-1
{ // Blendshape-0
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
}
}
};
const pma::Matrix<pma::Matrix<std::uint32_t> > DecodedV25::correctiveBlendShapeVertexIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 1, 2}, // Blendshape-0
},
{ // Mesh-1
{0, 1, 2}, // Blendshape-0
},
{ // Mesh-2
{0, 1, 2}, // Blendshape-0
{0, 2} // Blendshape-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 1, 2} // Blendshape-0
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 1, 2}, // Blendshape-0
},
{ // Mesh-1
{0, 1, 2}, // Blendshape-0
}
}
};
// Machine learned behavior
const pma::Vector<pma::String<char> > DecodedV25::mlControlNames = {
"MA", "MB", "MC", "MD", "ME", "MF", "MG", "MH", "MI"
};
const pma::Matrix<std::uint16_t> DecodedV25::neuralNetworkIndicesPerLOD = {
{ // MaxLOD-0 - MaxLOD-1
0, // Mesh-0 Region-0
1, // Mesh-0 Region-1
2, // Mesh-1 Region-0
3, // Mesh-1 Region-1
4, // Mesh-2 Region-0
5 // Mesh-2 Region-1
},
{ // MaxLOD-1 - MinLOD-1
0, // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
1 // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
},
{ // MaxLOD-0 - MinLOD-0
0, // Mesh-0 Region-0
1, // Mesh-0 Region-1
2, // Mesh-1 Region-0
3 // Mesh-1 Region-1
}
};
const DecodedV25::VectorOfCharStringMatrix DecodedV25::regionNames = {
{ // MaxLOD-0 - MinLOD-1
{ // Mesh-0
"RA", "RB"
},
{ // Mesh-1
"RC", "RD"
},
{ // Mesh-2
"RE", "RF"
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
"RE", "RF"
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
"RA", "RB"
},
{ // Mesh-1
"RC", "RD"
}
}
};
const pma::Matrix<pma::Matrix<std::uint16_t> > DecodedV25::neuralNetworkIndicesPerMeshRegion = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{ // Region-0
0
},
{ // Region-1
1
}
},
{ // Mesh-1
{ // Region-0
2
},
{ // Region-1
3
}
},
{ // Mesh-2
{ // Region-0
4
},
{ // Region-1
5
}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{ // Region-0
0 // (4 under MaxLOD-0)
},
{ // Region-1
1 // (5 under MaxLOD-0)
}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{ // Region-0
0
},
{ // Region-1
1
}
},
{ // Mesh-1
{ // Region-0
2
},
{ // Region-1
3
}
}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::neuralNetworkInputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
0, 1
},
{ // Mesh-0 Region-1
2, 3
},
{ // Mesh-1 Region-0
4, 5
},
{ // Mesh-1 Region-1
6, 7
},
{ // Mesh-2 Region-0
8, 0
},
{ // Mesh-2 Region-1
4, 7
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
8, 0
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
4, 7
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
0, 1
},
{ // Mesh-0 Region-1
2, 3
},
{ // Mesh-1 Region-0
4, 5
},
{ // Mesh-1 Region-1
6, 7
}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::neuralNetworkOutputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
9
},
{ // Mesh-0 Region-1
10
},
{ // Mesh-1 Region-0
11
},
{ // Mesh-1 Region-1
12
},
{ // Mesh-2 Region-0
13
},
{ // Mesh-2 Region-1
14
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
13
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
14
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
9
},
{ // Mesh-0 Region-1
10
},
{ // Mesh-1 Region-0
11
},
{ // Mesh-1 Region-1
12
}
}
};
const pma::Matrix<std::uint16_t> DecodedV25::neuralNetworkLayerCount = {
{ // MaxLOD-0 - MaxLOD-1
2, // Mesh-0 Region-0
2, // Mesh-0 Region-1
2, // Mesh-1 Region-0
2, // Mesh-1 Region-1
2, // Mesh-2 Region-0
2 // Mesh-2 Region-1
},
{ // MaxLOD-1 - MinLOD-1
2, // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
2 // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
},
{ // MaxLOD-0 - MinLOD-0
2, // Mesh-0 Region-0
2, // Mesh-0 Region-1
2, // Mesh-1 Region-0
2 // Mesh-1 Region-1
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::neuralNetworkActivationFunction = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
1, 1
},
{ // Mesh-0 Region-1
1, 1
},
{ // Mesh-1 Region-0
1, 1
},
{ // Mesh-1 Region-1
1, 1
},
{ // Mesh-2 Region-0
1, 1
},
{ // Mesh-2 Region-1
1, 1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
1, 1
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
1, 1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
1, 1
},
{ // Mesh-0 Region-1
1, 1
},
{ // Mesh-1 Region-0
1, 1
},
{ // Mesh-1 Region-1
1, 1
}
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV25::neuralNetworkActivationFunctionParameters = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-2 Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-2 Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f}, // Layer-0
{0.5f} // Layer-1
}
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV25::neuralNetworkBiases = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-0 Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-0
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-1
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-2 Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-2 Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-0 Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-0
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-1
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
}
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV25::neuralNetworkWeights = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-2 Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-2 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
}
}
};
const pma::Matrix<std::uint16_t> DecodedV25::solverIndicesPerLOD {
{ // MaxLOD-0 - MinLOD-1
0,
1,
2
},
{ // MaxLOD-1 - MinLOD-1
1,
2
},
{ // MaxLOD-0 - MinLOD-0
0,
1
}
};
const pma::Vector<pma::String<char> > DecodedV25::solverNames {
"RSA", "RSB", "RSC"
};
const pma::Matrix<std::uint16_t> DecodedV25::solverRawControlIndices {
// Solver 0
{11, 12},
// Solver 1
{3},
// Solver 2
{22, 23}
};
const pma::Matrix<std::uint16_t> DecodedV25::solverPoseIndices {
// Solver 0
{0, 1, 2},
// Solver 1
{3, 4},
// Solver 2
{5, 6, 7},
};
const pma::Vector<float> DecodedV25::solverRadius {
1.0f, 2.0f, 1.0f
};
const pma::Vector<float> DecodedV25::solverWeightThreshold {
1.0f, 2.0f, 1.0f
};
const pma::Vector<std::uint16_t> DecodedV25::solverType {
0, 1, 0
};
const pma::Vector<std::uint16_t> DecodedV25::solverAutomaticRadius {
0, 0, 0
};
const pma::Vector<std::uint16_t> DecodedV25::solverDistanceMethod {
1, 3, 1
};
const pma::Vector<std::uint16_t> DecodedV25::solverNormalizeMethod {
0, 1, 0
};
const pma::Vector<std::uint16_t> DecodedV25::solverFunctionType {
2, 2, 0
};
const pma::Vector<std::uint16_t> DecodedV25::solverTwistAxis {
0, 1, 0
};
const pma::Vector<pma::String<char> > DecodedV25::poseNames {
"RA", "RB", "RC", "RD", "RE", "RF", "RG", "RH"
};
const Vector<float> DecodedV25::poseScale {
0.0f, // Pose 0 (RA)
1.0f, // Pose 1 (RB)
2.0f, // Pose 2 (RC)
2.0f, // Pose 3 (RD)
1.0f, // Pose 4 (RE)
1.0f, // Pose 5 (RF)
1.0f, // Pose 6 (RG)
0.5f // Pose 7 (RH)
};
const pma::Vector<std::uint16_t> DecodedV25::poseDistanceMethod {
0, // Pose 0 (RA)
1, // Pose 1 (RB)
2, // Pose 2 (RC)
3, // Pose 0 (RD)
4, // Pose 1 (RE)
1, // Pose 0 (RF)
2, // Pose 1 (RG)
2 // Pose 2 (RH)
};
const pma::Vector<std::uint16_t> DecodedV25::poseFunctionType {
5, // Pose 0 (RA)
4, // Pose 1 (RB)
3, // Pose 2 (RC)
2, // Pose 3 (RD)
1, // Pose 4 (RE)
0, // Pose 5 (RF)
1, // Pose 6 (RG)
2 // Pose 7 (RH)
};
const Matrix<float> DecodedV25::solverRawControlValues {
{ // Solver 0
// Pose 0 (RA)
2.0f, // Raw control index 11
0.0f, // Raw control index 12
// Pose 1 (RB)
1.0f, // Raw control index 11
1.0f, // Raw control index 12
// Pose 2 (RC)
3.0f, // Raw control index 11
-3.0f, // Raw control index 12
},
{ // Solver 1
// Pose 0 (RD)
0.0f, // Raw control index 3
// Pose 1 (RE)
4.0f, // Raw control index 3
},
{ // Solver 2
// Pose 0 (RF)
2.0f, // Raw control index 22
0.0f, // Raw control index 23
// Pose 1 (RG)
1.0f, // Raw control index 22
1.0f, // Raw control index 23
// Pose 2 (RH)
3.0f, // Raw control index 22
-3.0f, // Raw control index 23
},
};
const pma::Vector<pma::String<char> > DecodedV25::poseControlNames = {
"PA", "PB", "PC", "PD", "PE", "PF", "PG", "PH", "PI"
};
const Matrix<std::uint16_t> DecodedV25::poseInputControlIndices = {
{0},
{1},
{2},
{3},
{4},
{5},
{6},
{7},
};
const Matrix<std::uint16_t> DecodedV25::poseOutputControlIndices = {
{8},
{9},
{10},
{11},
{12},
{13},
{14},
{15, 16},
};
const Matrix<float> DecodedV25::poseOutputControlWeights = {
{1.0f},
{1.0f},
{1.0f},
{1.0f},
{1.0f},
{1.0f},
{1.0f},
{0.5f, 0.5f}
};
const pma::Matrix<TranslationRepresentation> DecodedV25::jointTranslationRepresentation = {
{ // MaxLOD-0 - MinLOD-1
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector
},
{ // MaxLOD-1 - MinLOD-1
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
},
{ // MaxLOD-0 - MinLOD-0
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector,
TranslationRepresentation::Vector
}
};
const pma::Matrix<RotationRepresentation> DecodedV25::jointRotationRepresentation = {
{ // MaxLOD-0 - MinLOD-1
RotationRepresentation::EulerAngles, // JA
RotationRepresentation::EulerAngles, // JB
RotationRepresentation::Quaternion, // JC
RotationRepresentation::Quaternion, // JD
RotationRepresentation::EulerAngles, // JE
RotationRepresentation::EulerAngles, // JF
RotationRepresentation::EulerAngles, // JG
RotationRepresentation::Quaternion, // JH
RotationRepresentation::EulerAngles // JI
},
{ // MaxLOD-1 - MinLOD-1
RotationRepresentation::EulerAngles, // JA
RotationRepresentation::EulerAngles, // JB
RotationRepresentation::Quaternion, // JC
RotationRepresentation::Quaternion, // JD
RotationRepresentation::EulerAngles, // JG
RotationRepresentation::EulerAngles // JI
},
{ // MaxLOD-0 - MinLOD-0
RotationRepresentation::EulerAngles, // JA
RotationRepresentation::EulerAngles, // JB
RotationRepresentation::Quaternion, // JC
RotationRepresentation::Quaternion, // JD
RotationRepresentation::EulerAngles, // JE
RotationRepresentation::EulerAngles, // JF
RotationRepresentation::EulerAngles, // JG
RotationRepresentation::Quaternion, // JH
RotationRepresentation::EulerAngles // JI
}
};
const pma::Matrix<ScaleRepresentation> DecodedV25::jointScaleRepresentation = {
{ // MaxLOD-0 - MinLOD-1
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector
},
{ // MaxLOD-1 - MinLOD-1
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
},
{ // MaxLOD-0 - MinLOD-0
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector,
ScaleRepresentation::Vector
}
};
const pma::Vector<pma::Matrix<float> > DecodedV25::swingBlendWeights = {
{ // MaxLOD-0 - MinLOD-1
{1.0f, 2.0f},
{-2.0f, -1.0f},
{1.0f}
},
{ // MaxLOD-1 - MinLOD-0
{1.0f, 2.0f},
{-1.0f},
},
{ // MaxLOD-0 - MinLOD-0
{1.0f, 2.0f},
{-2.0f, -1.0f},
{1.0f}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::swingOutputJointIndices = {
{ // MaxLOD-0 - MinLOD-1
{0u, 1u},
{4u, 6u},
{5u}
},
{ // MaxLOD-1 - MinLOD-0
{0u, 1u},
{4u}
},
{ // MaxLOD-0 - MinLOD-0
{0u, 1u},
{4u, 6u},
{5u}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::swingInputControlIndices = {
{ // MaxLOD-0 - MinLOD-1
{5u, 6u, 7u, 8u},
{11u, 12u, 13u, 14u},
{27u, 28u, 29u, 30u}
},
{ // MaxLOD-1 - MinLOD-0
{5u, 6u, 7u, 8u},
{11u, 12u, 13u, 14u},
{27u, 28u, 29u, 30u}
},
{ // MaxLOD-0 - MinLOD-0
{5u, 6u, 7u, 8u},
{11u, 12u, 13u, 14u},
{27u, 28u, 29u, 30u}
}
};
const pma::Matrix<TwistAxis> DecodedV25::swingTwistAxes = {
{ // MaxLOD-0 - MinLOD-1
TwistAxis::X,
TwistAxis::Y,
TwistAxis::Z
},
{ // MaxLOD-1 - MinLOD-0
TwistAxis::X,
TwistAxis::Y,
TwistAxis::Z
},
{ // MaxLOD-0 - MinLOD-0
TwistAxis::X,
TwistAxis::Y,
TwistAxis::Z
}
};
const pma::Vector<pma::Matrix<float> > DecodedV25::twistBlendWeights = {
{ // MaxLOD-0 - MinLOD-1
{1.0f, 2.0f},
{-2.0f, -1.0f},
{1.0f}
},
{ // MaxLOD-1 - MinLOD-0
{1.0f, 2.0f},
{-1.0f},
},
{ // MaxLOD-0 - MinLOD-0
{1.0f, 2.0f},
{-2.0f, -1.0f},
{1.0f}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::twistOutputJointIndices = {
{ // MaxLOD-0 - MinLOD-1
{0u, 1u},
{4u, 6u},
{5u}
},
{ // MaxLOD-1 - MinLOD-0
{0u, 1u},
{4u}
},
{ // MaxLOD-0 - MinLOD-0
{0u, 1u},
{4u, 6u},
{5u}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV25::twistInputControlIndices = {
{ // MaxLOD-0 - MinLOD-1
{5u, 6u, 7u, 8u},
{11u, 12u, 13u, 14u},
{27u, 28u, 29u, 30u}
},
{ // MaxLOD-1 - MinLOD-0
{5u, 6u, 7u, 8u},
{11u, 12u, 13u, 14u},
{27u, 28u, 29u, 30u}
},
{ // MaxLOD-0 - MinLOD-0
{5u, 6u, 7u, 8u},
{11u, 12u, 13u, 14u},
{27u, 28u, 29u, 30u}
}
};
const pma::Matrix<TwistAxis> DecodedV25::twistTwistAxes = {
{ // MaxLOD-0 - MinLOD-1
TwistAxis::X,
TwistAxis::Y,
TwistAxis::Z
},
{ // MaxLOD-1 - MinLOD-0
TwistAxis::X,
TwistAxis::Y,
TwistAxis::Z
},
{ // MaxLOD-0 - MinLOD-0
TwistAxis::X,
TwistAxis::Y,
TwistAxis::Z
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
std::size_t DecodedV25::lodConstraintToIndex(std::uint16_t maxLOD, std::uint16_t minLOD) {
// Relies on having only TWO available LODs (0, 1)
return (minLOD == 1u ? maxLOD : 2ul);
}
RawJoints DecodedV25::getJoints(std::uint16_t currentMaxLOD, std::uint16_t currentMinLOD, pma::MemoryResource* memRes) {
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
RawJoints joints{memRes};
joints.rowCount = jointRowCount[srcIndex];
joints.colCount = jointColumnCount;
for (std::size_t i = 0ul; i < jointGroupLODs.size(); ++i) {
RawJointGroup jntGrp{memRes};
jntGrp.lods.assign(jointGroupLODs[i][srcIndex].begin(),
jointGroupLODs[i][srcIndex].end());
jntGrp.inputIndices.assign(jointGroupInputIndices[i][srcIndex][0ul].begin(),
jointGroupInputIndices[i][srcIndex][0ul].end());
jntGrp.outputIndices.assign(jointGroupOutputIndices[i][srcIndex][0ul].begin(),
jointGroupOutputIndices[i][srcIndex][0ul].end());
jntGrp.values.assign(jointGroupValues[i][srcIndex][0ul].begin(),
jointGroupValues[i][srcIndex][0ul].end());
jntGrp.jointIndices.assign(jointGroupJointIndices[i][srcIndex][0ul].begin(),
jointGroupJointIndices[i][srcIndex][0ul].end());
joints.jointGroups.push_back(std::move(jntGrp));
}
return joints;
}
RawBlendShapeChannels DecodedV25::getBlendShapes(std::uint16_t currentMaxLOD,
std::uint16_t currentMinLOD,
pma::MemoryResource* memRes) {
RawBlendShapeChannels blendShapes{memRes};
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
blendShapes.lods.assign(blendShapeLODs[srcIndex].begin(),
blendShapeLODs[srcIndex].end());
blendShapes.inputIndices.assign(blendShapeInputIndices[srcIndex][0ul].begin(),
blendShapeInputIndices[srcIndex][0ul].end());
blendShapes.outputIndices.assign(blendShapeOutputIndices[srcIndex][0ul].begin(),
blendShapeOutputIndices[srcIndex][0ul].end());
return blendShapes;
}
RawConditionalTable DecodedV25::getConditionals(std::uint16_t currentMaxLOD,
std::uint16_t currentMinLOD,
pma::MemoryResource* memRes) {
RawConditionalTable conditionals{memRes};
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
conditionals.inputIndices.assign(conditionalInputIndices[srcIndex][0ul].begin(),
conditionalInputIndices[srcIndex][0ul].end());
conditionals.outputIndices.assign(conditionalOutputIndices[srcIndex][0ul].begin(),
conditionalOutputIndices[srcIndex][0ul].end());
conditionals.fromValues.assign(conditionalFromValues[srcIndex][0ul].begin(),
conditionalFromValues[srcIndex][0ul].end());
conditionals.toValues.assign(conditionalToValues[srcIndex][0ul].begin(),
conditionalToValues[srcIndex][0ul].end());
conditionals.slopeValues.assign(conditionalSlopeValues[srcIndex][0ul].begin(),
conditionalSlopeValues[srcIndex][0ul].end());
conditionals.cutValues.assign(conditionalCutValues[srcIndex][0ul].begin(),
conditionalCutValues[srcIndex][0ul].end());
return conditionals;
}
RawAnimatedMaps DecodedV25::getAnimatedMaps(std::uint16_t currentMaxLOD, std::uint16_t currentMinLOD,
pma::MemoryResource* memRes) {
RawAnimatedMaps animatedMaps{memRes};
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
animatedMaps.lods.assign(animatedMapLODs[srcIndex].begin(),
animatedMapLODs[srcIndex].end());
animatedMaps.conditionals = getConditionals(currentMaxLOD, currentMinLOD, memRes);
return animatedMaps;
}
} // namespace dna