Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/trimd/Macros.h
2025-05-18 13:04:45 +08:00

12 lines
257 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#if !defined(FORCE_INLINE)
#if defined(_MSC_VER)
#define FORCE_INLINE __forceinline
#else
#define FORCE_INLINE inline __attribute__((always_inline))
#endif
#endif