Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Private/status/PredefinedCodes.h
2025-05-18 13:04:45 +08:00

12 lines
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C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "status/StatusCode.h"
namespace sc {
static const StatusCode OK{0, "Ok"};
} // namespace sc