Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicDeveloper/Public/RigLogicDeveloper.h
2025-05-18 13:04:45 +08:00

16 lines
349 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
DECLARE_LOG_CATEGORY_EXTERN(LogRigLogicDeveloper, Log, All);
class RIGLOGICDEVELOPER_API FRigLogicDeveloperModule : public IModuleInterface
{
public:
void StartupModule() override;
void ShutdownModule() override;
};