25 lines
549 B
C++
25 lines
549 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Delegates/Delegate.h"
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#include "Modules/ModuleInterface.h"
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class ULiveLinkComponentController;
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DECLARE_MULTICAST_DELEGATE_OneParam(FLiveLinkComponentRegistered, ULiveLinkComponentController*);
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/**
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* Interface for LiveLinkComponent module
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*/
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class ILiveLinkComponentsModule : public IModuleInterface
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{
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public:
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virtual FLiveLinkComponentRegistered& OnLiveLinkComponentRegistered() = 0;
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public:
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/** Virtual destructor. */
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virtual ~ILiveLinkComponentsModule() { }
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};
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