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UnrealEngine/Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Public/ILiveLinkComponentModule.h
2025-05-18 13:04:45 +08:00

25 lines
549 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Delegates/Delegate.h"
#include "Modules/ModuleInterface.h"
class ULiveLinkComponentController;
DECLARE_MULTICAST_DELEGATE_OneParam(FLiveLinkComponentRegistered, ULiveLinkComponentController*);
/**
* Interface for LiveLinkComponent module
*/
class ILiveLinkComponentsModule : public IModuleInterface
{
public:
virtual FLiveLinkComponentRegistered& OnLiveLinkComponentRegistered() = 0;
public:
/** Virtual destructor. */
virtual ~ILiveLinkComponentsModule() { }
};