Files
UnrealEngine/Engine/Plugins/Animation/GameplayInsights/Source/RewindDebuggerVLog/Private/VisualLoggerAnalyzer.h
2025-05-18 13:04:45 +08:00

28 lines
699 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Trace/Analyzer.h"
class FVisualLoggerProvider;
namespace TraceServices { class IAnalysisSession; }
class FVisualLoggerAnalyzer : public UE::Trace::IAnalyzer
{
public:
FVisualLoggerAnalyzer(TraceServices::IAnalysisSession& InSession, FVisualLoggerProvider& InProvider);
virtual void OnAnalysisBegin(const FOnAnalysisContext& Context) override;
virtual void OnAnalysisEnd() override {}
virtual bool OnEvent(uint16 RouteId, EStyle Style, const FOnEventContext& Context) override;
private:
enum : uint16
{
RouteId_VisualLogEntry,
};
TraceServices::IAnalysisSession& Session;
FVisualLoggerProvider& Provider;
};