Files
UnrealEngine/Engine/Plugins/Animation/GameplayInsights/Source/RewindDebugger/RewindDebugger.Build.cs
2025-05-18 13:04:45 +08:00

47 lines
898 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class RewindDebugger : ModuleRules
{
public RewindDebugger(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ActorPickerMode",
"AnimationBlueprintEditor",
"ApplicationCore",
"AssetRegistry",
"Core",
"CoreUObject",
"EditorFramework",
"EditorWidgets",
"Engine",
"GameplayInsights",
"GameplayInsightsEditor",
"InputCore",
"Kismet",
"LevelEditor",
"Persona",
"SceneOutliner",
"SequencerWidgets",
"SlateCore",
"Slate",
"ToolMenus",
"TraceLog",
"TraceAnalysis",
"TraceServices",
"TraceInsights",
"UnrealEd",
"RewindDebuggerInterface",
"RewindDebuggerRuntime",
"ToolWidgets",
"MainFrame",
"DeveloperSettings",
});
}
}
}