Files
UnrealEngine/Engine/Plugins/Animation/GameplayInsights/Source/RewindDebugger/Private/BlueprintDoubleClickHandler.h
2025-05-18 13:04:45 +08:00

10 lines
324 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IRewindDebuggerDoubleClickHandler.h"
class FBlueprintDoubleClickHandler : public IRewindDebuggerDoubleClickHandler
{
virtual FName GetTargetTypeName() const override;
virtual bool HandleDoubleClick(IRewindDebugger* RewindDebugger) override;
};