Files
UnrealEngine/Engine/Plugins/Animation/DNACalib/Source/DNACalibModule/Public/Commands/DNACalibRemoveJointCommand.h
2025-05-18 13:04:45 +08:00

35 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/ArrayView.h"
#include "CoreMinimal.h"
#include "Math/Vector.h"
#include "UObject/NoExportTypes.h"
#include "UObject/ObjectMacros.h"
#include "DNACalibCommand.h"
class FDNACalibRemoveJointCommand : public IDNACalibCommand {
public:
DNACALIBMODULE_API FDNACalibRemoveJointCommand();
DNACALIBMODULE_API FDNACalibRemoveJointCommand(uint16 JointIndex);
DNACALIBMODULE_API FDNACalibRemoveJointCommand(TArrayView<uint16> JointIndices);
DNACALIBMODULE_API ~FDNACalibRemoveJointCommand();
FDNACalibRemoveJointCommand(const FDNACalibRemoveJointCommand&) = delete;
FDNACalibRemoveJointCommand& operator=(const FDNACalibRemoveJointCommand&) = delete;
DNACALIBMODULE_API FDNACalibRemoveJointCommand(FDNACalibRemoveJointCommand&&);
DNACALIBMODULE_API FDNACalibRemoveJointCommand& operator=(FDNACalibRemoveJointCommand&&);
DNACALIBMODULE_API void SetJointIndex(uint16 JointIndex);
DNACALIBMODULE_API void SetJointIndices(TArrayView<uint16> JointIndices);
DNACALIBMODULE_API void Run(FDNACalibDNAReader* Output) override;
private:
class Impl;
TUniquePtr<Impl> ImplPtr;
};