Files
UnrealEngine/Engine/Plugins/Animation/DNACalib/Source/DNACalibModule/Private/Commands/DNACalibSetBlendShapeTargetDeltasCommand.cpp
2025-05-18 13:04:45 +08:00

156 lines
5.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Commands/DNACalibSetBlendShapeTargetDeltasCommand.h"
#include "DNACalibDNAReader.h"
#include "DNACalibUtils.h"
#include "FMemoryResource.h"
#include "VecArray.h"
#include "dnacalib/commands/SetBlendShapeTargetDeltasCommand.h"
#include "dnacalib/dna/DNACalibDNAReader.h"
class FDNACalibSetBlendShapeTargetDeltasCommand::Impl
{
public:
Impl() : Command{new dnac::SetBlendShapeTargetDeltasCommand{FMemoryResource::Instance()}}
{
}
void SetMeshIndex(uint16 MeshIndex)
{
Command->setMeshIndex(MeshIndex);
}
void SetBlendShapeTargetIndex(uint16 BlendShapeTargetIndex)
{
Command->setBlendShapeTargetIndex(BlendShapeTargetIndex);
}
void SetDeltas(TArrayView<const FVector> Deltas)
{
UnpackedDeltas.Assign(Deltas);
Command->setDeltas(ViewOf(UnpackedDeltas.Xs), ViewOf(UnpackedDeltas.Ys), ViewOf(UnpackedDeltas.Zs));
}
void SetDeltas(TArrayView<const float> DXs, TArrayView<const float> DYs, TArrayView<const float> DZs)
{
Command->setDeltas(ViewOf(DXs), ViewOf(DYs), ViewOf(DZs));
}
void SetVertexIndices(TArrayView<const uint32> VertexIndices)
{
Command->setVertexIndices(ViewOf(VertexIndices));
}
void SetMasks(TArrayView<const float> Masks)
{
Command->setMasks(ViewOf(Masks));
}
void SetOperation(EDNACalibVectorOperation Operation)
{
Command->setOperation(static_cast<dnac::VectorOperation>(Operation));
}
void Run(FDNACalibDNAReader* Output)
{
Command->run(static_cast<dnac::DNACalibDNAReader*>(Output->Unwrap()));
}
private:
TUniquePtr<dnac::SetBlendShapeTargetDeltasCommand> Command;
FVecArray UnpackedDeltas;
};
FDNACalibSetBlendShapeTargetDeltasCommand::FDNACalibSetBlendShapeTargetDeltasCommand() :
ImplPtr{new Impl{}}
{
}
FDNACalibSetBlendShapeTargetDeltasCommand::FDNACalibSetBlendShapeTargetDeltasCommand(uint16 MeshIndex, uint16 BlendShapeTargetIndex, TArrayView<const FVector> Deltas, TArrayView<const uint32> VertexIndices, EDNACalibVectorOperation Operation) :
ImplPtr{new Impl{}}
{
ImplPtr->SetMeshIndex(MeshIndex);
ImplPtr->SetBlendShapeTargetIndex(BlendShapeTargetIndex);
ImplPtr->SetDeltas(Deltas);
ImplPtr->SetVertexIndices(VertexIndices);
ImplPtr->SetOperation(Operation);
}
FDNACalibSetBlendShapeTargetDeltasCommand::FDNACalibSetBlendShapeTargetDeltasCommand(uint16 MeshIndex, uint16 BlendShapeTargetIndex, TArrayView<const float> DXs, TArrayView<const float> DYs, TArrayView<const float> DZs, TArrayView<const uint32> VertexIndices, EDNACalibVectorOperation Operation) :
ImplPtr{new Impl{}}
{
ImplPtr->SetMeshIndex(MeshIndex);
ImplPtr->SetBlendShapeTargetIndex(BlendShapeTargetIndex);
ImplPtr->SetDeltas(DXs, DYs, DZs);
ImplPtr->SetVertexIndices(VertexIndices);
ImplPtr->SetOperation(Operation);
}
FDNACalibSetBlendShapeTargetDeltasCommand::FDNACalibSetBlendShapeTargetDeltasCommand(uint16 MeshIndex, uint16 BlendShapeTargetIndex, TArrayView<const FVector> Deltas, TArrayView<const uint32> VertexIndices, TArrayView<const float> Masks, EDNACalibVectorOperation Operation) :
ImplPtr{new Impl{}}
{
ImplPtr->SetMeshIndex(MeshIndex);
ImplPtr->SetBlendShapeTargetIndex(BlendShapeTargetIndex);
ImplPtr->SetDeltas(Deltas);
ImplPtr->SetVertexIndices(VertexIndices);
ImplPtr->SetMasks(Masks);
ImplPtr->SetOperation(Operation);
}
FDNACalibSetBlendShapeTargetDeltasCommand::FDNACalibSetBlendShapeTargetDeltasCommand(uint16 MeshIndex, uint16 BlendShapeTargetIndex, TArrayView<const float> DXs, TArrayView<const float> DYs, TArrayView<const float> DZs, TArrayView<const uint32> VertexIndices, TArrayView<const float> Masks, EDNACalibVectorOperation Operation) :
ImplPtr{new Impl{}}
{
ImplPtr->SetMeshIndex(MeshIndex);
ImplPtr->SetBlendShapeTargetIndex(BlendShapeTargetIndex);
ImplPtr->SetDeltas(DXs, DYs, DZs);
ImplPtr->SetVertexIndices(VertexIndices);
ImplPtr->SetMasks(Masks);
ImplPtr->SetOperation(Operation);
}
FDNACalibSetBlendShapeTargetDeltasCommand::~FDNACalibSetBlendShapeTargetDeltasCommand() = default;
FDNACalibSetBlendShapeTargetDeltasCommand::FDNACalibSetBlendShapeTargetDeltasCommand(FDNACalibSetBlendShapeTargetDeltasCommand&&) = default;
FDNACalibSetBlendShapeTargetDeltasCommand& FDNACalibSetBlendShapeTargetDeltasCommand::operator=(FDNACalibSetBlendShapeTargetDeltasCommand&&) = default;
void FDNACalibSetBlendShapeTargetDeltasCommand::SetMeshIndex(uint16 MeshIndex)
{
ImplPtr->SetMeshIndex(MeshIndex);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::SetBlendShapeTargetIndex(uint16 BlendShapeTargetIndex)
{
ImplPtr->SetBlendShapeTargetIndex(BlendShapeTargetIndex);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::SetDeltas(TArrayView<const FVector> Deltas)
{
ImplPtr->SetDeltas(Deltas);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::SetDeltas(TArrayView<const float> DXs, TArrayView<const float> DYs, TArrayView<const float> DZs)
{
ImplPtr->SetDeltas(DXs, DYs, DZs);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::SetVertexIndices(TArrayView<const uint32> VertexIndices)
{
ImplPtr->SetVertexIndices(VertexIndices);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::SetMasks(TArrayView<const float> Masks)
{
ImplPtr->SetMasks(Masks);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::SetOperation(EDNACalibVectorOperation Operation)
{
ImplPtr->SetOperation(Operation);
}
void FDNACalibSetBlendShapeTargetDeltasCommand::Run(FDNACalibDNAReader* Output)
{
ImplPtr->Run(Output);
}