Files
UnrealEngine/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/ControlRigEditor.Build.cs
2025-05-18 13:04:45 +08:00

103 lines
2.9 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ControlRigEditor : ModuleRules
{
public ControlRigEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"MainFrame",
"AppFramework",
"RigVMEditor",
"CurveEditor",
"InteractiveToolsFramework",
"TweeningUtilsEditor"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetDefinition",
"Core",
"CoreUObject",
"DetailCustomizations",
"Slate",
"SlateCore",
"InputCore",
"Engine",
"EditorFramework",
"UnrealEd",
"KismetCompiler",
"BlueprintGraph",
"ControlRig",
"ControlRigDeveloper",
"KismetCompiler",
"EditorStyle",
"EditorWidgets",
"ApplicationCore",
"AnimationCore",
"PropertyEditor",
"AnimGraph",
"AnimGraphRuntime",
"MovieScene",
"MovieSceneTracks",
"MovieSceneTools",
"SequencerCore",
"Sequencer",
"LevelSequenceEditor",
"ClassViewer",
"AssetTools",
"ContentBrowser",
"ContentBrowserData",
"LevelEditor",
"SceneOutliner",
"EditorInteractiveToolsFramework",
"LevelSequence",
"GraphEditor",
"PropertyPath",
"Persona",
"UMG",
"TimeManagement",
"PropertyPath",
"WorkspaceMenuStructure",
"Json",
"DesktopPlatform",
"ToolMenus",
"RigVM",
"RigVMDeveloper",
"RigVMEditor",
"AnimationEditor",
"MessageLog",
"SequencerScripting",
"SequencerScriptingEditor",
"PropertyAccessEditor",
"KismetWidgets",
"PythonScriptPlugin",
"AdvancedPreviewScene",
"ToolWidgets",
"AnimationWidgets",
"AnimationEditorWidgets",
"ActorPickerMode",
"Constraints",
"AnimationEditMode",
"SequencerWidgets",
"DeveloperSettings",
"TweeningUtils"
}
);
bool bAddBlueprintEditorDependency = true;
if (bAddBlueprintEditorDependency)
{
PublicDependencyModuleNames.Add("Kismet");
}
AddEngineThirdPartyPrivateStaticDependencies(Target, "FBX");
}
}
}