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UnrealEngine/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraph.h
2025-05-18 13:04:45 +08:00

172 lines
5.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ControlRigBlueprint.h"
#include "EdGraph/EdGraph.h"
#include "Graph/ControlRigGraphNode.h"
#include "Rigs/RigHierarchy.h"
#include "Rigs/RigHierarchyController.h"
#include "RigVMModel/RigVMGraph.h"
#include "RigVMCore/RigVM.h"
#include "EdGraph/RigVMEdGraph.h"
#include "ControlRigGraph.generated.h"
class UControlRigBlueprint;
class UControlRigGraphSchema;
class UControlRig;
class URigVMController;
struct FRigCurveContainer;
UCLASS()
class CONTROLRIGDEVELOPER_API UControlRigGraph : public URigVMEdGraph
{
GENERATED_BODY()
public:
UControlRigGraph();
/** Set up this graph */
virtual void InitializeFromBlueprint(URigVMBlueprint* InBlueprint) override;
virtual bool HandleModifiedEvent_Internal(ERigVMGraphNotifType InNotifType, URigVMGraph* InGraph, UObject* InSubject) override;
#if WITH_EDITOR
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetBoneNameList(URigVMPin* InPin = nullptr) const
{
return GetElementNameList(ERigElementType::Bone);
}
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetControlNameList(URigVMPin* InPin = nullptr) const
{
return GetElementNameList(ERigElementType::Control);
}
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetControlNameListWithoutAnimationChannels(URigVMPin* InPin = nullptr) const
{
return &ControlNameListWithoutAnimationChannels;
}
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetNullNameList(URigVMPin* InPin = nullptr) const
{
return GetElementNameList(ERigElementType::Null);
}
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetCurveNameList(URigVMPin* InPin = nullptr) const
{
return GetElementNameList(ERigElementType::Curve);
}
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetConnectorNameList(URigVMPin* InPin = nullptr) const
{
return GetElementNameList(ERigElementType::Connector);
}
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetSocketNameList(URigVMPin* InPin = nullptr) const
{
return GetElementNameList(ERigElementType::Socket);
}
virtual const TArray<TSharedPtr<FRigVMStringWithTag>>* GetNameListForWidget(const FString& InWidgetName) const override;
void CacheNameLists(URigHierarchy* InHierarchy, const FRigVMDrawContainer* DrawContainer, TArray<TSoftObjectPtr<UControlRigShapeLibrary>> ShapeLibraries);
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetElementNameList(ERigElementType InElementType = ERigElementType::Bone) const;
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetElementNameList(URigVMPin* InPin = nullptr) const;
const TArray<TSharedPtr<FRigVMStringWithTag>> GetSelectedElementsNameList() const;
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetDrawingNameList(URigVMPin* InPin = nullptr) const;
const TArray<TSharedPtr<FRigVMStringWithTag>>* GetShapeNameList(URigVMPin* InPin = nullptr) const;
FReply HandleGetSelectedClicked(URigVMEdGraph* InEdGraph, URigVMPin* InPin, FString InDefaultValue);
FReply HandleBrowseClicked(URigVMEdGraph* InEdGraph, URigVMPin* InPin, FString InDefaultValue);
private:
template<class T>
static bool IncludeElementInNameList(const T* InElement)
{
return true;
}
template<class T>
void CacheNameListForHierarchy(UControlRig* InControlRig, URigHierarchy* InHierarchy, TArray<TSharedPtr<FRigVMStringWithTag>>& OutNameList, bool bFilter = true)
{
TArray<FRigVMStringWithTag> Names;
for (auto Element : *InHierarchy)
{
if(Element->IsA<T>())
{
if(!bFilter || IncludeElementInNameList<T>(Cast<T>(Element)))
{
static const FLinearColor Color(FLinearColor(0.0, 112.f/255.f, 224.f/255.f));
FRigVMStringTag Tag;
if(InControlRig)
{
if(const FRigElementKey* SourceKey = InControlRig->GetElementKeyRedirector().FindReverse(Element->GetKey()))
{
Tag = FRigVMStringTag(Element->GetKey().Name, Color);
Names.Emplace(SourceKey->Name.ToString(), Tag);
continue;
}
// look up the resolved name
if(Element->GetType() == ERigElementType::Connector)
{
if(const FRigElementKeyRedirector::FCachedKeyArray* Cache = InControlRig->GetElementKeyRedirector().Find(Element->GetKey()))
{
if(!Cache->IsEmpty())
{
Tag = FRigVMStringTag((*Cache)[0].GetKey().Name, Color);
}
}
}
}
Names.Emplace(Element->GetName(), Tag);
}
}
}
Names.Sort();
OutNameList.Reset();
OutNameList.Add(MakeShared<FRigVMStringWithTag>(FName(NAME_None).ToString()));
for (const FRigVMStringWithTag& Name : Names)
{
OutNameList.Add(MakeShared<FRigVMStringWithTag>(Name));
}
}
template<class T>
void CacheNameList(const T& ElementList, TArray<TSharedPtr<FRigVMStringWithTag>>& OutNameList)
{
TArray<FString> Names;
for (auto Element : ElementList)
{
Names.Add(Element.Name.ToString());
}
Names.Sort();
OutNameList.Reset();
OutNameList.Add(MakeShared<FRigVMStringWithTag>(FName(NAME_None).ToString()));
for (const FString& Name : Names)
{
OutNameList.Add(MakeShared<FRigVMStringWithTag>(Name));
}
}
TMap<ERigElementType, TArray<TSharedPtr<FRigVMStringWithTag>>> ElementNameLists;
TArray<TSharedPtr<FRigVMStringWithTag>> ControlNameListWithoutAnimationChannels;
TArray<TSharedPtr<FRigVMStringWithTag>> DrawingNameList;
TArray<TSharedPtr<FRigVMStringWithTag>> ShapeNameList;
int32 LastHierarchyTopologyVersion;
static TArray<TSharedPtr<FRigVMStringWithTag>> EmptyElementNameList;
#endif
friend class UControlRigGraphNode;
friend class SRigVMGraphNode;
friend class UControlRigBlueprint;
};
template<>
inline bool UControlRigGraph::IncludeElementInNameList<FRigControlElement>(const FRigControlElement* InElement)
{
return !InElement->IsAnimationChannel();
}