Files
UnrealEngine/Engine/Plugins/Animation/BlendStack/Source/Editor/BlendStackEditor.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
585 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class BlendStackEditor : ModuleRules
{
public BlendStackEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"AnimGraph",
"AnimGraphRuntime",
"AnimationCore",
"Core",
"CoreUObject",
"Engine",
"BlendStack",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"UnrealEd"
}
);
}
}