34 lines
585 B
C#
34 lines
585 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using System.IO;
|
|
using UnrealBuildTool;
|
|
|
|
public class BlendStackEditor : ModuleRules
|
|
{
|
|
public BlendStackEditor(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"AnimGraph",
|
|
"AnimGraphRuntime",
|
|
"AnimationCore",
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"BlendStack",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"BlueprintGraph",
|
|
"UnrealEd"
|
|
}
|
|
);
|
|
}
|
|
}
|