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UnrealEngine/Engine/Plugins/Animation/ACLPlugin/Animation Compression Library Plugin_v2.1.0.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Animation Compression Library Plugin</Name>
<!-- Software Name and Version -->
<!-- Software Name: Animation Compression Library Plugin
Version: V2.1.0-->
<Location>\\Fortnite\Main\Engine\Plugins\Animation\ACLPlugin<Location>
<Function>The Animation Compression Library Plugin exposes the standalone ACL to UE4 and UE5 through a plugin. This adds various animation compression codecs for games to use. This is generally a net win with ACL beating the current engine codecs on all metrics: quality, compression speed, decompression speed, and memory footprint. It is free and distributed via the Unreal Marketplace and used by many licensees already (including Fortnite). </Function>
<Eula>https://github.com/nfrechette/acl-ue4-plugin/blob/develop/LICENSE</Eula>
<RedistributeTo>
<EndUserGroup>Licencees</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses</LicenseFolder>
</TpsData>