Files
UnrealEngine/Engine/Plugins/AI/MassAI/Source/MassZoneGraphNavigation/MassZoneGraphNavigation.Build.cs
2025-05-18 13:04:45 +08:00

39 lines
853 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MassZoneGraphNavigation : ModuleRules
{
public MassZoneGraphNavigation(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"AIModule",
"MassEntity",
"Core",
"CoreUObject",
"Engine",
"MassCommon",
"MassLOD",
"MassSignals",
"MassSimulation",
"MassSpawner",
"MassMovement",
"MassNavigation",
"ZoneGraph",
"ZoneGraphAnnotations",
"DeveloperSettings",
"MassGameplayExternalTraits"
}
);
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("EditorFramework");
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}
}